Has anyone ever actually tested if the Dolby Pro Logic II setting improves sound in any way?
In Dolby Pro Logic II games and over a 5.1 setup, yes it does.
(01-07-2017, 03:43 AM)StripTheSoul Wrote: [ -> ]Not sure if this is a known issue but SMG1&2 are both crashing Ishiiruka (latest build) with Vulkan right after the wiimote screen (I guess as soon as 3D graphics are being rendered). Works fine with DX11.
Tried SMGÂ with 879 and for me Vulkan isn't crashing...
(01-07-2017, 03:43 AM)StripTheSoul Wrote: [ -> ]Not sure if this is a known issue but SMG1&2 are both crashing Ishiiruka (latest build) with Vulkan right after the wiimote screen (I guess as soon as 3D graphics are being rendered). Works fine with DX11.
sounds like it's driver related
Iv noticed a bug with this version of dolphin (Ishiiruka build) compared to the main version
In Donkey Kong and Mario kart when using dx12 the textures sort of flash, you can notice it on the main menu for donkey kong and ingame for mario kart, doesnt do it in opengl though but it doesnt do that with normal dolphin emulator with dx12, just letting you know
hi all,
bug in last release ishiiruka
freeze in super mario sunshine and other
fullscreen , directx12 render
thanks resolve this bug
no play with my few games
updated the latest folder witha a new version, merged latest master version, make queuedCommandList optional, so now the BackendMultithreading option will also work for dx12 backend. Please with that option enabled and disabled to see if that affects the issues reported for the dx12 backend. the option is in the graphic configuration windows.
Sorry tino for another question, but my wii motion plus have a sync issues.
When load a save state the desync Happens.
on stable version works fine!!!
@philc: can you test if the same happends in master?