@JosJuice: is my super lazy side, is to make window title name have an extra space between dolphin and the version

. Will make it a little cleaner later I’m preparing a bigggggggg cleanup commit to remove some things I don’t like and will include that there.
Hi tino,
I tried to practice glitches for speedrunning Zelda: Twilight Princess on Ishiiruka and there are errors in the geometry of at least one map that dont occur on the official development builds of Dolphin.
After some time in the speedrun, you get to lake hylia (half filled with water, twilight area) early as human and you do a quite precise line-up. While doing that i noticed that there are differences in the landscape.
Here is a screenshot of the position and line-up on console:
Here is the exact same position and angle on Dolphin 5.0-1514:
![[Image: f11614b82cf3eea9dcf355ab09e29fca.jpg]](https://i.gyazo.com/f11614b82cf3eea9dcf355ab09e29fca.jpg)
(you can ignore the blackbars)
And here it is on Ishiiruka-Dolphin 866:
As you can see, the geometry on the whole left side of the screen is messed up in a way that the landscape on the left half seems compressed, which results in more area of the map being forged into there. I dont know if that happens in any other area of TP or in any other game, since i noticed it here for the first time. I also dont know if this issue happens only in this build or also in other builds.
I tested the difference using the same configs for dolphin and ishiiruka. I dont know if this issue has been reported before or if this is my bad by screwing up a setting somehow.
Maybe you understand better what's going on here than i do Â
Regards
@EpicLonk: can you please share your configuration and a save in tha plae so i can debug the issue?
(12-31-2016, 04:19 AM)Tino Wrote: [ -> ]@EpicLonk: can you please share your configuration and  a save in tha plae so i can debug the issue?
Here is a mediafire link to a rar file containing a normal PAL save, a Savestate in the exact position i took the screenshots in (for ishiiruka) and my gfx.ini and dolphin.ini files
http://www.mediafire.com/file/4nciqov2dpv15ov/TP+Save+%26+config.rar
updated latest folder with a new version, some fixes and merge latest master changes. updated stable to the latest core but with 5.0 ppc emulation. feedback is welcome
Hey tino i found a bug on Ishiiruka.874(692e253) with dx12 backend.
When load any game show corrupted graphics and crash the emulator.
my pc:
16 gb ddr4 gtx1060 6gb i5 6400
On Ishiiruka.868(a06b2df) is ok....
I make a portable config to Ishiiruka.874(692e253) and the result is the same.
https://youtu.be/_EpD4d5C4dk
Guys what happened:
New super mario bross with textures - Dx11
New super mario bross with textures - Dx12
I have gtx 1080 and i5 6600k @4.6, any tip?
sorry for that one, uploaded a new version thta should fix the issues with dx12.
Happy new year for everyone.