(12-13-2016, 05:27 PM)cmv1993 Wrote: [ -> ]Previous versions of dolphin worked correctly with vulkan
Tino needs user feedback with nvidia and vulkan
And? The backend is still in experimental stage, regressions are bound to happen. Yeah, leaving feedback is cool, acting as if Tino is somehow to magically make humongous textures packs work on subpar hardware, is not.
Hey all

I will make a proper introduction post soon but I wanted to ask really quick: Is there a special GAMEINI variable for Ishiiruka for disabling texture scaling per game? It causes microstutters in some, in some cases on the level of synchronous shader compilation, which is one of the reasons I use Ishiiruka, to get away from that

But BRZ scaling makes the default textures (non-custom) look GOOD on most games, even on lowly 2x; just some games' texture handling seems to not like scaling that much.
Thanks in advance!

Ok guys.So can i play Just Dance on Ishiiruka? If yes what do i need? Just Wiimote and Bluetooth Dongle/USB or something else too?
One more
I've noticed that Ishiiruka (Maybe the master build too) crashes sometimes with the message "Out of fixed descriptors." This message turns up no results either on these forums or on Google. Is it to do with the DX12 backend or some other thing that just overtaxes the emulator to some extent?
(12-17-2016, 02:14 PM)MileenaVoorhes Wrote: [ -> ]Ok guys.So can i play Just Dance on Ishiiruka? If yes what do i need? Just Wiimote and Bluetooth Dongle/USB or something else too?
yes you only need the wiimote a good usb bluetooth dongle and you are ready to go
(12-17-2016, 11:17 PM)EazyCheeze1978 Wrote: [ -> ]One more 
I've noticed that Ishiiruka (Maybe the master build too) crashes sometimes with the message "Out of fixed descriptors." This message turns up no results either on these forums or on Google. Is it to do with the DX12 backend or some other thing that just overtaxes the emulator to some extent?
in the last version there was a fix exactly for that isue can you confirm that it happends in the last version?
you can use TextureScalingType
0 = "Off",
1 = "XBRZ",
2 = "Hybrid",
3 = "Bicubic",
4 = "Hybrid-Bicubic",
5 = "Jinc",
6 = "Jinc-Sharper",
7 = "Smoothstep",
8 = "3-Point",
9 = "DDT",
10 = "DDT-Sharp"
and TextureScalingFactor (1x To 5x)
in the gameini to set scalling for particular games
(12-13-2016, 06:53 AM)cmv1993 Wrote: [ -> ]HI
With vulkan, Dolphin 861, all games still crash with "load custom textures"
Mario sunshine crash with o without "load custom textures"
regards
thanks for the report will try to fix it.
Is there any fix for the 'unknown Instruction' crash at the end of the first mission on Rogue Leader? I've tried the stable build and latest build, same issue. With or without the fix same issue. With or without the texture pack, same issue.
(12-18-2016, 02:54 AM)LordBarker Wrote: [ -> ]Is there any fix for the 'unknown Instruction' crash at the end of the first mission on Rogue Leader? I've tried the stable build and latest build, same issue. With or without the fix same issue. With or without the texture pack, same issue.
if you can find the first version where it started i can try to fix it.