@Tino
On 861 using vulkan hangs in some games.
I noticed using vulkan the window screen is correct on load a game.
Using dx12 need a save state and load to make a correct size.
I made a video !!!
https://www.youtube.com/watch?v=BIG9FeipQ0o
(12-12-2016, 03:20 AM)Tino Wrote: [ -> ]@philc: is possible to implement but will require heavy changes in the code.
@christeacher: I'm unable to duplicate the problem, have you tryed using a portable version with default settings to be shure that is a code problem?
I tried with the stable version of ishiiruka and it works like official dolphin.No sound problem but lagging.Excuse me if I sound like noob but what portable version do you mean?On the first page there are no such versions.Am I wrong?Â
Hi Tino, nice to see Ishiiruka getting better and better, been a follower for long time, truly impressed by your passion.
So i got an wild idea here, am wondering is there any possible to implement winamp dsp sound plug-in support into Ishiiruka ? just like pcsx2 spu-x did ?
those dsp can greatly improve or enhance audio quality and very customizable to suit anyone's taste though, i've been using it on pcsx2 and potplayer and can't live without it anymore=)
would be super perfect for me if wishes came true, so is there any possibility to make it happen ?
(12-12-2016, 08:15 AM)Tino Wrote: [ -> ]uploaded a new version hangs in dx12 and vulkan should be fixed.
HI
With vulkan, Dolphin 861, all games still crash with "load custom textures"
Mario sunshine crash with o without "load custom textures"
regards
Whether I use or turn off the Rogue Squadron fix I keep getting an 'unknown Instruction' crash at the end of the first mission on Rogue Leader. I've tried the stable build and latest build, same issue. With or without the fix same issue. With or without the texture pack, same issue. Any fix for this please?
Folks
The Vulkan backend clearly says >>>experimental<<<, at least see if the issues are exclusive to Ishii, or if they are present in the master builds too. In the meantime stick to OpenGL and DX11 if you want to fiddle around with custom textures.
(12-13-2016, 02:35 PM)Panchito Wrote: [ -> ]Folks
The Vulkan backend clearly says >>>experimental<<<, at least see if the issues are exclusive to Ishii, or if they are present in the master builds too. In the meantime stick to OpenGL and DX11 if you want to fiddle around with custom textures.
Previous versions of dolphin worked correctly with vulkan
(12-11-2016, 08:23 AM)Tino Wrote: [ -> ]Updated the latest folder with a new version: merge latets master changes and fixed some issues reported in the forum. i-m habing some hangs with nvidia cards under vulkan after lates master merges, feedback from nvidia users is welcome.
@Cyprys: Re added old format compatibility so you can now convert textures with te latest version
@themanuel: uploaded your files thanks
@lollo78: can you give more detail
@christeacher> can you share your configuration.
Tino needs user feedback with nvidia and vulkan
hey tino, my wiimote keeps disconnecting when i launch skyward sword. is there a fix? @tinob
Sorry for the delay in the responses buy I'm really busy at work, will try to address the reported issues this weekend.