Congratulations Tino!!!
I'm really enjoying playing with my son
Until version 785, dolphin works properly, but all subsequent versions gives me error when starting most of games: failed to compile pixel shader
I use Opengl
Master version works properly
[color=#000000]Thanks a lot for any help[/color]
[color=#000000]Sorry for my english[/color]
@lollo78: can you be more specific on the games?
@cmv1993: what is your hardware configuration? (gpu/cpu)
Of course, for example:
Kirby's Adv. Wii (SUKP01)
Spider-Man: Edge of Time (SQMP52)
Sonic Colours (SNCP8P)
Rayman Origins (SOJE41)
Brave (S6BE4Q)
... and so on
There are some specific points in the games or in the videos (intro) where I see this stuttering/lag.
Also with overclock they are always there.
EDIT: Seems that I found the issue of the micro lag. My ISO games are stored on NAS, and my Windows 10 Home use SMB Protocol (no NFS on this release

). My average transfer was about 4MB/s: very poor. I solved disabling “Large Send Offload (LSO)” like decribed here:
http://www.tenforums.com/network-sharing/2806-slow-network-throughput-windows-10-a-post553305.html?s=132e071c059c298ef12fedcd0f641eb7#post553305
Now I'll try to overclock again to see if I gain some fps in games that doen't run at full speed.
Thanks again
updated lates folder witha anew version, jus some fixes to issues reported here, also added a new stable version, is the lastest graphic changes with 5.0 core for people habing problems with cheats. feedback is welcome. Enjoy
@Tino Can you share your graphic config? I want see a good configuration for all games, I know that every game needs a different configuration,
but I'm sure you have a general configuration that works well for almost all. Please can you share it?
Thanks for all your hard work, I really apreciate it.
Regards.
Leave everything at stock settings
Graphics > Enhancements > turn up internal resolution to your display's resolution. Turn up AA as you like it.
If you have problems with stuttering, turn on async shader compilation at the risk of instability.
There, generalized settings that are good, stable and fast.
(10-18-2016, 07:43 AM)Tino Wrote: [ -> ]@lollo78: can you be more specific on the games?
@cmv1993: what is your hardware configuration? (gpu/cpu)
Hello @Tino
My CPU is i5 750 overclocked to 3.6Ghz
My GPU is ATI 6770 with latests drivers published (AMD Radeon Software Crimson Edition 16.2.1 Beta Driver for non GCN Products for Windows® 10, Windows 8.1 & Windows 7 64-bit)
This generation of cards will no longer publish more drivers
Dolphin Ishiiruka works properly until version 785 (and earlier)
Master version works properly (but much more slowly)
I use opengl. This happens with most games
Thank You Tino
In 814 same problem in metroid om

Metroid Prime Trilogy has not worked in a while. Just a black screen then not responding.
As for the stable build metroid prime trilogy and dead space don't work at all.
(10-18-2016, 03:02 PM)roxas180 Wrote: [ -> ]@Tino Can you share your graphic config? I want see a good configuration for all games, I know that every game needs a different configuration,
but I'm sure you have a general configuration that works well for almost all. Please can you share it?
Thanks for all your hard work, I really apreciate it.
Regards.
if you delete your gfx.ini it will regenerate with the best safe settings, then you increase internal resolution and that are my settings, from that you can start enabling things depending on your hard.