~Sigh~ I couldn't agree with LumbeeSlayer anymore. Everything he said is the same problem I'm having. Dolphin 5.0 works fine at loading Mario Galaxy 1, but ishiiruka doesn't on all backends. And I'm using the same textures he is using. I just don't understand how 5.0 loads the Mario Galaxy Textures but Ishiiruka doesn't. Its freaking retarded.
Lumbeeslayer and Nikorasu95:
I know this doesn't help you but the pack is loading for me. Please try this
reduced size version. It's not a solution but it may help debug the problem.
As with everything, please virus check first (it's clean on my end).
(10-04-2016, 02:12 AM)Tino Wrote: [ -> ]@jonaand2: the slowdown is only in that game or is for all games using dx12?
@Tino i solved disable cheats
there is a problem with cheats in general
but without cheats i cant play sonic colours in 60fps
and i want play in 60fps
(10-04-2016, 12:24 PM)themanuel Wrote: [ -> ]Lumbeeslayer and Nikorasu95:
I know this doesn't help you but the pack is loading for me. Â Please try this reduced size version. Â It's not a solution but it may help debug the problem.
As with everything, please virus check first (it's clean on my end).
I downloaded the pack you provided and Ishiiruka still doesn't load the textures on Super Mario Galaxy 1.
Again Dolphin 5.0 works perfectly fine. Â Every other texture pack Ishiiruka does load. But Super Mario Galaxy is the only pack that doesn't load!
@Lumbeeslayer: i really belive you, and undertand your frustration but you are not helping me, i asked you if your document folder path contains non standar characters, and if you tryed running in portable mode, you also must understand me, if i cannot reproduce the issue is really hard for me to fix it, belive me i do what i can with what i have, for example recently i buy a nvidia card just to have nvidia and amd gpus to improve my support. if you give me the data or even if you give access to your compute using teamviewer i will gladly see if i can fix the issue.
(10-04-2016, 01:11 PM)Tino Wrote: [ -> ]@Lumbeeslayer: i really belive you, and undertand your frustration but you are not helping me, i asked you if your document folder path contains non standar characters, and if you tryed running in portable mode, you also must understand me, if i cannot reproduce the issue is really hard for me to fix it, belive me i do what i can with what i have, for example recently i buy a nvidia card just to have nvidia and amd gpus to improve my support. if you give me the data or even if you give access to your compute using teamviewer i will gladly see if i can fix the issue.
I really don't know what more information you want me to give you. I already provided you with my configuration files with that link I sent you on Google Drive. My document folder path where the textures are is C:\Users\Nick\Documents\Dolphin Emulator\Load\Textures
And as I already said before. I don't understand how Dolphin 5.0 works with loading textures on super mario galaxy 1 but Ishiiruka doesn't work. It really sounds like a problem with Ishiiruka.
@Lumbeeslayer:
Found it:
you have HiresMaterialMapsBuild = True in yopur config file it should be set to false is a debug option and should alway remain disable unlees you are a texture creator.
noticed a 10-20% speed loss in rebel strike last two or three builds, latest build drops down to 80-90% on intro logos, went back to 770 and get 100% speed again.
(10-04-2016, 01:47 PM)Tino Wrote: [ -> ]@Lumbeeslayer:
Found it:
you have HiresMaterialMapsBuild = True in yopur config file it should be set to false is a debug option and should alway remain disable unlees you are a texture creator.
Well I'm glad we cleared that up so people don't have a fucking aneurysm.
did some testing and the performance goes down for both rogue squadron games starting build 775.
tested several times just to check it wasn't because of anything else but i replicate it again and again, so i'm stuck on build 770 for now.