(06-22-2016, 04:53 AM)Tino Wrote: [ -> ]please change  unsigned __int64 for uint64_t an try to compile and let me know if that fixes the compilation error so i can add it to the next version
I confirm the fix, now the build is successful !
Many thanks.
(06-22-2016, 05:10 AM)Tino Wrote: [ -> ]@rlaugh0095: what program did you use to convert te textures?
I used your tool. Some places where the black is obvious is like if your staring at the hyrule field grass from a perspective that is even with the horizon (not top down), or around the edges of certain objects in hyrule field.
Another issue with the last build, still on OpenGL/Ubuntu 16.04 x64: an error occurs on startup during shader compilation.
Code:
Failed to compile pixel shader:
[...]
0:233(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:234(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:235(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:236(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
Find attached a dump file generated.
Even when deactivating "shader compilation on startup" option, same problem.
For some games, a warning appears: "Failed to initialize scaling shaders. Falling bacl to blit". Games run fine.
For others such as Zelda TLP, the emulator crashes !
(06-22-2016, 05:43 AM)rlaugh0095 Wrote: [ -> ]I used your tool. Some places where the black is obvious is like if your staring at the hyrule field grass from a perspective that is even with the horizon (not top down), or around the edges of certain objects in hyrule field.
the latest version from the first page?
(06-22-2016, 05:53 AM)Patafix Wrote: [ -> ]Another issue with the last build, still on OpenGL/Ubuntu 16.04 x64: an error occurs on startup during shader compilation.
Code:
Failed to compile pixel shader:
[...]
0:233(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:234(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:235(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:236(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
Find attached a dump file generated.
Even when deactivating "shader compilation on startup" option, same problem.
For some games, a warning appears: "Failed to initialize scaling shaders. Falling bacl to blit". Games run fine.
For others such as Zelda TLP, the emulator crashes !
i just updated the repository witha new version can you test if the issues you reported are fixed?
@rlaugh0095: can you send me a picture of the black issue because i see some issues but not the black one