hi tino, i sent you a pm.
it just asked whether you might be able / willing to add the rogue squadron hle hack as an option in the gui on your special build.
lle is still too slow on my systems, even with 3.8ghz i7.
In build 474, upon launching Ishiiruka I get a Dolphin Warning dialog box that just says "iCCP: known incorrect sRGB profile".
A quick google search indicates it's related to libpng and the icc profile of PNG images, and it's caused by the icon.png included with Gecko 1.9.3.1. It's fixable by creating a new icon.png using mspaint, but it'd be nice to have that warning suppressed as it doesn't seem that important.
Edit: Also, thanks a ton for merging/implementing PR#2172. Temperatures and CPU usage are much lower, and I can now run the laptop at a higher CPU clock speed without overheating.
updated the latest folther witha a new version.
@BarrowRoll: the issus you descrived should be fixed.
@slarlac249:Hack Added Enjoy.
Some Improvements To IshiirukaFX. Change FXAA To the same version used inside DolphinFX. Fixed some issues with bloom and light scattering.
Testing and feedback are welcome.
thanks man, tested, works great

Now that was fast 'n easy, huh?

updated latest folder with a new version, just small fixes and merge master.
Enjoy
I think Deterministic Dual Core is broken in your recent builds, Tino. I can't get a game to run with it enabled.
Thanks for all the work you've done, really enjoy Ishiiruka
Thanks for the report, will take a look
I'm trying to make some changes to Ishiiruka Dolphin. No series dev work yet, just playing around. I grabbed the latest code right off of GitHub. When I build it with the Release configuration, everything works fine. When I build the debug configuration, I can't run it without serious problems. It crashes on startup for Twilight Princess, and crashes when loading a save file or save state for Xenoblade. This is not normal, right?
(12-05-2015, 09:43 AM)Tino Wrote: [ -> ]updated latest folder with a new version, just small fixes and merge master.
Enjoy
Tino could you add Lanchos scaling from DolphinFX to IshiirukaFX? IshiirukaFX only has Bicubic scaling.