10-22-2015, 01:48 AM
(10-21-2015, 11:11 PM)Mickers Wrote: [ -> ]My guess would be because it has so many internal things with the emulator that are different from normal.(10-21-2015, 08:11 AM)CowlScatman Wrote: [ -> ](10-21-2015, 06:47 AM)Mickers Wrote: [ -> ]I've been using build 448 for a few days, and so far it's been amazing. Mario Kart Wii is pretty much entirely flawless with the async shaders. The game runs at full speed, period. Not even the tiniest stutters at all, ever; even with VSync enabled. Stock Dolphin would lock up for either short or long periods of time whenever a new area was loaded, and that got tiring fast. Sometimes I do get some errors about invalid reads, but those don't seem to affect the game at all (turned panic handlers off for that reason). That, and I get strange corruption on the right half of the screen in Time Trial mode, which is a minor issue.
This is probably a dumb question, but does Wi-Fi work on this? Wonder if I can connect to the custom servers.
Can't thank you enough for this amazing build!
netplay probably wont work. It desyncs really fast if im not mistaken.
That's a real shame. Is there any particular reason for the desyncing? I could try the master build, but the *huge* stutters without the asynchronous shaders would make online play impossible.
My latest bit of work on lugi's mansion. Still got some spots to tighten up, but the lighting and bumping on the grass looks gorgeous! <3
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