(09-25-2015, 06:51 AM)Tino Wrote: [ -> ]yes, always merge the latest shader folder because i make some changes to the shaders on the latest releases.
I Don't understand, can explain?
you are using a new clean folder with hte latest version, or you just decompressed the exe in to a existing folder?
(09-25-2015, 07:09 AM)Tino Wrote: [ -> ]you are using a new clean folder with hte latest version, or you just decompressed the exe in to a existing folder?
I aways use a new clean folder, using portable.txt to doesn't import latest config, because I use one folder to game
(09-25-2015, 07:02 AM)sagaopc Wrote: [ -> ] (09-25-2015, 06:51 AM)Tino Wrote: [ -> ]yes, always merge the latest shader folder because i make some changes to the shaders on the latest releases.
I Don't understand, can explain?
When you download Ishiiruka and open the archive, go into the sys folder and find a folder called "Shaders"
Those are the shaders!
Image to aid:
I hope I helped!
Holy hell, SSGI looks AMAZING in Pikman 2. Every freaking Pikman has a shadow now!
![[Image: f18b82f4aa.png]](http://puu.sh/knBQ1/f18b82f4aa.png)
Oh and happy birthday Tino. :3
Hey, Ishiiruka isn't working with Insane Slug's textures for Twilight Princess GC. Get about 5 seconds into the intro and crash.
Tomoya's work with the edit mentioned a few pages ago, but they aren't quite what I'm looking for and the Z button in the HUD says RB instead, which is really bothering me because I play with a GC controller.
Are there any issues with his texture pack that need to be edited, like Tomoya's?
(09-18-2015, 12:56 PM)Tino Wrote: [ -> ]Here you have ishiirukaFx with ssgi merged in enjoy 
https://goo.gl/zGrYLB
Looks great, will this shader be merged into Ishiiruka? I don't think it's merged in the Ishiiruka's repository yet.