@xSonic521x: currently i have no time to implement that but is a nice idea.
@Marcelus: i'm currently out of home all this week, will take a look this weekend.
(08-25-2015, 12:03 PM)Tino Wrote: [ -> ]@Marcelus: i'm currently out of home all this week, will take a look this weekend.
I already know what the problem is. It's because Ishiiruka doesn't load .jpg files. That project(Hyaptia's Wind Waker HD Project) is full of .jpg textures. I believe I asked if Ishiiruka supports .jpg format, correct?
Anyhow, don't bother with implemented .jpg format. The fix to the person's problem would be converting all the Hyaptia textures to .png with an image converter(convert them all at once.)
(07-25-2015, 10:21 AM)Tino Wrote: [ -> ]updated the latest folder with a new version, some small fixes and added fxaa to IshiirukaFX. Teorically i fixed linux compilation so  if anyone with linux can compile and test if everything work in linux i will really apreciate it.
Could you add FXAA 3.11 from DolphinFX to IshiirukaFX too? I think it has higher quality than mudlord's FXAA.
Glad you like the idea Tino, I hope it can come in the near future. ^_^
@ZeldaGamer23: thanks for looking at the problem. yup ishiiruka does not support jpg files, to get the same quality with far better performance just convert those files to ddx files.
I appear to be getting some letterboxing (black bars) on the top and bottom of my screen when I use Direct3D 9 or 11. This issue doesn't appear to happen in OpenGL. Is there a way to fix this? I'd rather not crop the image and I'd prefer to say on Direct3D 11 because I like using the Steam Overlay
Edit: I'm using version 420(beb4a2f)
(08-26-2015, 11:15 AM)Flandy Wrote: [ -> ]I appear to be getting some letterboxing (black bars) on the top and bottom of my screen when I use Direct3D 9 or 11. This issue doesn't appear to happen in OpenGL. Is there a way to fix this? I'd rather not crop the image and I'd prefer to say on Direct3D 11 because I like using the Steam Overlay
Edit: I'm using version 420(beb4a2f)
Graphics > General > Aspect Ratio: Stretch to WindowÂ

(08-26-2015, 11:23 AM)ReNext Wrote: [ -> ] (08-26-2015, 11:15 AM)Flandy Wrote: [ -> ]I appear to be getting some letterboxing (black bars) on the top and bottom of my screen when I use Direct3D 9 or 11. This issue doesn't appear to happen in OpenGL. Is there a way to fix this? I'd rather not crop the image and I'd prefer to say on Direct3D 11 because I like using the Steam Overlay
Edit: I'm using version 420(beb4a2f)
Graphics > General > Aspect Ratio: Stretch to Window 
This seems to have done the trick. Still even when I selected force 16:9 it was still letterboxed. I'd rather not have the image be stretched but I suppose this will have to do :\
Sorry for my English, I'm Italian.
I have a problem with Xenoblade Chronicles. I think it has to do with the JIT. Sometimes, when loading up a save or a state save (only with HD Texture), I get the following error (attachments).
In both cases, if I click yes or no (Sì/No), Dolphin crashes.
Tested versions: Ishiiruka 381(2e95783) and 420(beb4a2f) (latest).
Thank youÂ

(08-26-2015, 11:47 AM)ReNext Wrote: [ -> ]Sorry for my English, I'm Italian.
I have a problem with Xenoblade Chronicles. I think it has to do with the JIT. Sometimes, when loading up a save or a state save (only with HD Texture), I get the following error (attachments).
In both cases, if I click yes or no (Sì/No), Dolphin crashes.
Tested versions: Ishiiruka 381 and 420 (latest).
Thank you 
Are you using the png texture pack? if that so, try using the dds one, it worked for me with the same error.