(07-07-2015, 12:45 AM)Tino Wrote: [ -> ]mmm good reports it seems to be a black frame problem.
Yeah and it only happens with efb on, meaning I can't use Depth options without the flickering....Such a shame too.Â
In the flickers of gameplay, what im seeing as huge potential!
Here I explain why I chose the setting I chose for Soul Calibur II =.
Not very good with words, so I'll explain a bit in text.
https://www.youtube.com/watch?v=XF9ETlMD4u4&feature=youtu.be Â
SSAO-I like my SSAO strong. It makes it look like intense lighting is on the character, giving stronger shadow effects.
Tone Mapping-I like to darken dark areas. This makes the SSAO pop more.
Bloom-With bloom I lighten up the scene, making it playable. For me, tone mapping and bloom go hand in hand. Depending on your tone mapping settings, it can make or break your visuals. For instance, if you have exposure and luminance set too high, the game will be unbearably bright. At this point, I balance the two setting out so that it is playable and so that it suits my taste.
Pixel Vibrance-I tend to use this for color correction in dark and gritty games. The colors are so washed out in the vanilla game, so I tweaked around until I found something not over colorful.
DoF-For a fighting game like this I decided not to use it. It could potentially cover up some of the cardboard cutout like backgrounds, but I don't think it is worth the hud blurs to be honest.
Whole Game Optimization-I then move to different area's (Stages) in the game and make sure the settings look as good. (This is the hard part)
One area can make you change all of your settings! Q.Q
Take Twilight Princess for example. Starting off in faron woods, the area looks great with a lot of bloom and color vibrance....Move on to snow peak and it looks like you just saw the revival of holy jesus, it's so freakin bright! >.<
Or Xenoblade chronicles. You got color settings looking good in the plains, but go to the marsh area at night, and your characters look like smurfs because of all the blue lighting from the trees, making you go back and redo settings until both areas look good, but then there are other areas as well, that will need to be balanced.
Also wanted to point out that I don't care about maintaining a games original look. I will gladly change it to suit my desires. If I wanted to be nostalgic, I would buy a gamecube and play it on a CRT television. < Putting this in here because I have heard that argument before. :3