When hot-swapping Gamecube controllers with the adapter, the C-stick stops working/is weird. Anyone else getting this same issue? Took my setup to a tournament and it went very smoothly apart from this issue.
@Tino
The latest version still doesn't work for me, i can't startup any of my games.
(03-06-2015, 11:44 AM)viewtiful_jay Wrote: [ -> ]@Tino
The latest version still doesn't work for me, i can't startup any of my games.
Can you give more detail?
(03-06-2015, 12:24 PM)Tino Wrote: [ -> ] (03-06-2015, 11:44 AM)viewtiful_jay Wrote: [ -> ]@Tino
The latest version still doesn't work for me, i can't startup any of my games.
Can you give more detail?
When i try to startup a game on v289 or above the emulator crashes i have an amd apu btw i tried with boarderless fullscreen option disabled but the same thing happens i would try to get a log but like i said the emulator crashes when i startup the game hope this helps
Is the same for all the backends? Have you tested running in portable mode? For master is the same?
289 only made some changes to support bounding box have you tryied disabling bbox or forcing cpu bbox?
v289 and v292 are broken (instant crash / black screen / freeze with ALL backends in both Windowed and BFS/XFS mode, even when BBox is turned off).
Looks like you've inroduced another issue with those BBox changes.
Ishiiruka forces the use of advanced instruction sets (S-SSE3 and newer) on older CPUs which do not support them, so no wonder it's freezing/crashing.
A quick look at the source revealed a few typos:
Quote:environment
An 'n' is missing in several places:
Source/Core/VideoCommon/VertexLoaderBase.h - Line 71
Source/Core/VideoCommon/VertexLoaderManager.cpp - Line 247
Source/Core/VideoCommon/VertexLoaderX64.cpp - Line 463
Source/Core/VideoCommon/VertexLoaderX64.h - Line 12
*snip* gonna open a topic on the support page instead.
updated the latest folder, the hang issue reported by @viewtiful_jay and @kirbypuff should be fixed now.