10-09-2013, 04:13 AM
10-09-2013, 05:53 AM
It´s slower because it doesn´t skip the graphic effects DX9 does and is way more accurate than DX9.
10-09-2013, 06:46 AM
It's actually mostly slower because VideoCommon had so many goddamn workarounds that were needed for D3D9 that only slow D3D11/OpenGL down. Plus, buffer management is the one thing that D3D9 is better at, and buffer management is pretty important for Dolphin. There's a workaround for that (a state tracker that avoids unnecessarily updating buffers when the data hasn't changed) in the works.
gistix
10-10-2013, 04:37 AM
For me, OpenGL and D3D11 runs faster, with the same configuration from D3D9, no Idea why, btw, you should use which one runs better on your system.
10-10-2013, 06:39 AM
This is a moot discussion anyway, as D3D9 has been removed from the emulator.