Dolphin, the GameCube and Wii emulator - Forums

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gskw

Where can I find the latest DebugFast branch or build?
You compile it yourself, but why do you need it anyway?

gskw

I will use for Gecko code creating. Where can I find the branch to compile it from?
It isn't a branch, you tell it to compile as DebugFast when you compile it

gskw

OK, now I downloaded the latest Dolphin files, opened them in Visual C++ 2010 Express, now, how can I change it to build it in DebugFast. I have not build any others' work on Windows.

E: Never mind, I found it.

E2: But when I try to compile it, it says it didn't find DXERR.LIB.

E3: Do not answer yet, I found a Windows_Build page in the Dolphin Wiki. I will tell if I still have problems.
DebugFast is meant for actual debugging (because it writes PDBs), but still keeps things in a state where you don't come crawling on <5 FPS (hence fast).
Unless you're a developer (or maybe tester in certain cases), you won't be needing DebugFast.
So I'd assume the OP wants to use dolphin's debug? (settings launch to -d or w/e)

gskw

No, I need Memory Breakpoints because I can't get a USB Gecko and want to code.
Can anyone provide the commands to build the DebugFast target on Linux? I see that on Windows, Visual Studio has a nice GUI drop-down for selecting the target, but I have no clue how to select a target from the terminal on Linux. Sorry if this is a stupid question, I've searched the forums and Google for the past half hour and had no luck. (I already know how to build the Release target on Linux.)

Thanks.
cmake -DFASTLOG=ON
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