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Full Version: Unplayable speed in Metroid Prime Trilogy
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Filipianosol

Hello everyone, I'm new to the Dolphin forum.

I've been in touch with this emulator for roughly 5 years.

I recently booted my Metroid Prime Trilogy PAL version imported from Germany on Dolphin.
The game runs at an unaccaptable speed on default settings (~45% speed MP1, ~50% speed Menus, ~23 FPS in both), so it's hard to aim, heck, it's hard to even play.
Turning up or down the IR doesn't change anything.

Here's my specs:

Operating System: Windows 7 x86
Processor/CPU: Intel Core 2 Quad Q8400 @ 2.66GHz
Video Card/GPU: Nvidia GeForce GTX 650
Memory/RAM: Kingston GDDR2 4 GB (3GB used because x86 OS)
Dolphin Revision Currently Using: 4.0-157 x86 OpenGL Backend


What I'd like to achieve from this thread is information about what can be a bottleneck in my System, for this game in particular.
Your cpu is far too slow. On top of that x86 builds are significantly slower than x64.