(09-21-2013, 08:19 AM)MaJoR Wrote: [ -> ]Wrong. 99% of Wii games support 4:3 natively. It's an SD console after all, it had better. All you have to do is set the Wii to 4:3 in Config > Wii. Boom, 4:3. And it's not using a hack so it doesn't have GUI elements in the middle of the screen or weird glitches that the widescreen hack produces.
Is it letterboxed or does it display 4:3 in full screen (no letterboxed)?
(09-21-2013, 08:51 AM)Brandondorf9999 Wrote: [ -> ]No, I don't have issues using 16:9 games in non-matted fullscreen on a standard aspect ratio at all.
Thanks for the information.
(09-21-2013, 08:51 AM)Brandondorf9999 Wrote: [ -> ]Actually I mean use widescreen hack along with using force 4:3 option for 16:9 games while preserving the wii aspect ratio on 16:9.
Thank you. I understand that.
Quote:Is it letterboxed or does it display 4:3 in full screen (no letterboxed)?
Real fullscreen for 99% of games, no letterboxing, stretching or anything. The other 1% (Kirby's Epic Yarn I'm looking at you) will be letterboxed. But they are an EXTREME minority, I am not exaggerating with that 99% figure.
The wii was released in 2006, in the transition period between 4:3 CRTs and 16:9 HDTVs. It was specifically designed to support both, and to make it easy for games to support both as well.
It displays 4:3 without letterbox.
I'd say it's more like 95% support both, while the other 5% only support one or the other via letterboxing or stretching. Another example of games that do letterboxed 16:9 is Skyward Sword.
Thank you for the information.
(09-21-2013, 10:58 AM)Brandondorf9999 Wrote: [ -> ]It displays 4:3 without letterbox.
If you have time, could you please post pictures comparing between your method and just setting Wii aspect ratio to 4:3? I'm confused because if the game supports 4:3 natively, what is the benefit of using Widescreen Hack?