08-11-2013, 06:52 AM
08-11-2013, 07:18 AM
(08-11-2013, 06:52 AM)drhycodan Wrote: [ -> ]No way is DX9 deprecate, not as long as the bug where the sun shines through the foliage in TLP still exists in DX11.It's fine on OGL.
08-11-2013, 08:14 AM
(08-11-2013, 07:18 AM)RachelB Wrote: [ -> ]It's fine on OGL.
Moreover, it works fine with the Software Renderer (at least it should) which is really the only backend worth having in Dolphin.

08-11-2013, 08:35 AM
drhycodan Wrote:No way is DX9 deprecate, not as long as the bug where the sun shines through the foliage in TLP still exists in DX11.
I don't think you understand what deprecated means. It was officially deprecated a long time ago.
08-14-2013, 07:42 AM
I understand it alright. I meant for me, it's not deprecated. BTW, is it possible to implement pixel metrics into D3D9, so that the scrubbing level in Mario sunshine would be playable in D3D9?
08-14-2013, 08:09 AM
AFAIK, pixel metrics have already been implemented in D3D9.
EDIT: Yeah, they are implemented.. dunno if they work though. The wiki hasn't been updated to reflect the recent implementation, yet.
EDIT: Yeah, they are implemented.. dunno if they work though. The wiki hasn't been updated to reflect the recent implementation, yet.
08-14-2013, 10:52 AM
Wait what? When did this happen? >_< Tell me the revision and I'll update it.
EDIT: 3.5-1165. I wish someone had informed me of this sooner. Oh well. I'll fix it.
EDIT: 3.5-1165. I wish someone had informed me of this sooner. Oh well. I'll fix it.