Dolphin, the GameCube and Wii emulator - Forums

Full Version: DirectX 11 VS DirectX 9 renderer
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No way is DX9 deprecate, not as long as the bug where the sun shines through the foliage in TLP still exists in DX11.
(08-11-2013, 06:52 AM)drhycodan Wrote: [ -> ]No way is DX9 deprecate, not as long as the bug where the sun shines through the foliage in TLP still exists in DX11.
It's fine on OGL.
(08-11-2013, 07:18 AM)RachelB Wrote: [ -> ]It's fine on OGL.

Moreover, it works fine with the Software Renderer (at least it should) which is really the only backend worth having in Dolphin. Wink
drhycodan Wrote:No way is DX9 deprecate, not as long as the bug where the sun shines through the foliage in TLP still exists in DX11.

I don't think you understand what deprecated means. It was officially deprecated a long time ago.
I understand it alright. I meant for me, it's not deprecated. BTW, is it possible to implement pixel metrics into D3D9, so that the scrubbing level in Mario sunshine would be playable in D3D9?
AFAIK, pixel metrics have already been implemented in D3D9.

EDIT: Yeah, they are implemented.. dunno if they work though. The wiki hasn't been updated to reflect the recent implementation, yet.
Wait what? When did this happen? >_< Tell me the revision and I'll update it.

EDIT: 3.5-1165. I wish someone had informed me of this sooner. Oh well. I'll fix it.
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