is there a way to play virtual consoles games on dolphin like wii?
i would like to play then on wii because the game looks so much better on dolphin than on wii... if it works ll it improve theirs image too?

Yes, Virtual Console games are supported. You need to dump them with Homebrew or extract them from your NAND dump with ShowMiiWads. Dolphin is able to play .wad files just fine.
About improving image quality, you can increase the Internal Resolution for 3D elements and games, but 2D ones you will simply have to scale the image using its existing pixels (like other emulators for 2D systems). Some games don't look great when scaled; it depends on the original graphics and art style.
Dolphin seems to not run a lot of the VC games I've tried. It would say the dump is corrupt and in 2d games, sometimes the graphics are corrupt or it would be very choppy.
(08-09-2013, 06:24 AM)drhycodan Wrote: [ -> ]Dolphin seems to not run a lot of the VC games I've tried. It would say the dump is corrupt and in 2d games, sometimes the graphics are corrupt or it would be very choppy.
It's probably the way you're dumping them. Nearly all the ones I've played worked. Some titles require special settings to deal with graphics issues, but the ones I've used never failed to boot or had performance issues. Out of curiosity, which games exactly have you tried?
I've tried Mario 64, Kirby 64, Paper Mario, Comix Zone, Sonic 3, Zelda: ALTTP. Out of all those, only Mario 64 and Kirby 64 ran properly. Paper Mario would always say it's corrupt and the 2d genesis/snes games all ran real choppy.
IIRC, a lot of Virtual Console titles need settings that unfortunately haven't been listed in the wiki yet (too few testers), like the Accurate VBeam/VBeam Speed hack. You'll have to play around with a handful of settings, often times, although some just can't be fixed atm.
I've never heard of Dolphin saying the WAD dump itself is correct (in which case, that can be solved by dumping again) but I know the saves for a lot of VC titles can get corrupted or something along those lines. Using a brand-new fresh Dolphin folder seems to solve that.
Shonumi Wrote:Accurate VBeam/VBeam Speed hack
To my understanding that is no longer needed? Vbeam is accurate by default, and the option that formerly was Accurate Vbeam + Speed Hack is now just the speed hack? I'll ask on the IRC.
Shonumi Wrote:IIRC, a lot of Virtual Console titles need settings that unfortunately haven't been listed in the wiki yet (too few testers)
We're working on that. Most of the issues with VC titles are based not on the specific title but on the system being emulated, so we've been working on a global problems system that allows editing in one place for all the games of a specific console. It's a work in progress.
drhycodan Wrote:genesis/snes games all ran real choppy.
Genesis games are easy to fix, just turn Texture Cache Accuracy to Position 1 (Safe). SNES games are a lot harder... they have a bug that makes them go halfspeed (FPS 30 VPS 60) or have erractic fps depending or the scene. It has improved since 3.5 though, so make sure you use latest. Note they can also have the problem with funky freezes which is fixed by Safe Texture Cache Accuracy, it's just not as severe (or consistent) as Genesis games.
MaJoR Wrote:To my understanding that is no longer needed? Vbeam is accurate by default, and the option that formerly was Accurate Vbeam + Speed Hack is now just the speed hack? I'll ask on the IRC.
Well, to be honest, I've never come across one of those VC titles myself, but I've heard about people needing them, else a game would emulate way too fast. Though I only heard this before skid made that commit for truly accurate VBeam emulation. It's not a VC title, but I know MMX Collection for the GC does this. I haven't tried the game in recent revisions, but I'll revisit it this weekend to see if it obviates the need to manually set any VBeam option.
Glad to see that the VC part of the wiki is being taken care of. Good luck with that

What about all the n64 games that would refuse to work? Says the file is corrupt no matter how I dump it.
Post a screenshot of the error message. We've had people get games like Paper Mario to work. Like I said, sometimes the save data gets corrupt, which can cause the game to not load.