If you don't mind spoiler
Sword Art Online Infinity Moment (must use latest PPSSPP for this game):
(Show Spoiler)
I guess I call it a day
Man, I want to play Toukiden but there's probably no chance we'll get a localization. Same for SAO. Is that one even good? (The anime wasn't, that's why I ask

)
I beat God Eater Burst on the PPSSPP a week or so ago and took a bunch of screenshots. Unfortunately it isn't entirely bug-free (textures missing, weird transformations, etc)
downsampled from 2560x1440, 4xSSAA
Quote:The anime wasn't
I'm not really sure ...The anime is not good a because it's not vanilla (almost NTR)

but it's not bad either
The game has alternative storyline : Kirito defeated Kayaba at level 75 . Kayaba disappeared suddenlyand didn't keep his promise (allow all players log out if kirito beat him ) . The game is still going and Kirito has to beat level 100 to save all players . When players enter level 76 , all players can't go back to earlier level (due to systems failing or something)
(08-05-2013, 12:58 PM)drhycodan Wrote: [ -> ]Can someone tell me what're some good games for the systems you emulate?
Shonumi covered most of the goodies except for the various Castlevania games.
I assume you're gonna buy respective console and games to dump the games, bios, firmware etc.
Disc games are quite easy to rip yourself with ImgBurn. SNES games I recommend Super Wildcard DX2 64mb for. As for N64, Doctor V64 is a good option. NES games I recommend CopyNES for.
For GBA and DS games you can use a linker, Extreme Flash Advance and DS Linker for example.
I'm more interested in console emulation than handheld emulation. Handhelds are meant to be played on the go, not sitting on your couch at home in front of a big LCD monitor/TV. Anyway, I fail to see any missing textures or odd transformations on your screens for ppsspp. Can you label where the flaws are? Not that I'm into PSP emulation as I oppose the idea of sitting at home to play a handheld.
(08-06-2013, 05:25 AM)drhycodan Wrote: [ -> ]I'm more interested in console emulation than handheld emulation. Handhelds are meant to be played on the go, not sitting on your couch at home in front of a big LCD monitor/TV. Anyway, I fail to see any missing textures or odd transformations on your screens for ppsspp. Can you label where the flaws are? Not that I'm into PSP emulation as I oppose the idea of sitting at home to play a handheld.
The background looks a bit better now and some other minor things have improved as well, but there's still missing lots of geometry when using softgpu in that scene.
That said, it still looks MUCH better than GLES: