Dolphin, the GameCube and Wii emulator - Forums

Full Version: ZCompLoc Testing (Update: Now with D3D11 version)
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Works fine, good work neobrain.

AMD HD6870 with Catalyst BETA driver 13.6
[Image: dx11-zcomploci4qi8.jpg]
FIFO Log with 3.5-1654 (9795d10dcba7)


Dolphin 3.5-1648 (f693488c8a52)

[Image: Z0uIL0u.jpg]

Dolphin 3.5-1649 (15b8ac64ef2c)

[Image: QRUKSR6.jpg]
neobrain, I think this is an issue for you. zcomploc works fine, but the alpha test always fail:
(prev.a >= alphaRef[0].r + (0.25f/255.0f)) && (prev.a >= alphaRef[0].g + (0.25f/255.0f)))
for alphaRef[0] = float4(0,0,0,0)

Maybe we should check if this issue is fixed with tex_fixes?
Tested D3D11 and OpenGL on Baten Kaitos, working.
Fixes: https://code.google.com/p/dolphin-emu/issues/detail?id=6013
Fixes: Super Sluggers Part of https://code.google.com/p/dolphin-emu/issues/detail?id=6009&q=super%20sluggers

But not the Superstar Baseball part. Super Sluggers should be 5 stars after this is merged!
Starscream: THPS3 should be fixed on 3.5-1722. Curiously it was a lightning issue.
Lightning? As in crack boom? At first when you called it that I thought it was a typo, but you've made it consistently since...

Has all this been merged into master? Can I FINALLY mark that old bug as fixed once and for all?
degasus: Yes, it's fixed now. Smile
(08-08-2013, 12:57 AM)MaJoR Wrote: [ -> ]Lightning? As in crack boom? At first when you called it that I thought it was a typo, but you've made it consistently since...

Has all this been merged into master? Can I FINALLY mark that old bug as fixed once and for all?

The d3d11 implementation is still living in a branch but I'll merge it as soon as I get to it.
GTX 780 (320.49 driver)

OpenGL = working
D3D11 = working
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