Dolphin, the GameCube and Wii emulator - Forums

Full Version: OpenGL ES 3 Guide
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(08-02-2013, 08:03 AM)damianishere Wrote: [ -> ]well what about nvidia shield?

It has been said several time that it will be supported if someone donates
My new nexus 7 just crashes when trying to run starfield with the gl es 3 backend, i looked at the logcat and it states


I/Dolphinemu( 3746): 33:34:115 /home/sonicadvance1/dolphin-emu/Source/Core/Commo
n/Src/FileUtil.cpp:98 W[COMMON]: IsDirectory: stat failed on //: No such file or
directory
I/Dolphinemu( 3746): 33:34:115 /home/sonicadvance1/dolphin-emu/Source/Core/Commo
n/Src/FileUtil.cpp:167 W[COMMON]: CreateDir: mkdir failed on //: already exists
I/Dolphinemu( 3746): 33:34:115 /home/sonicadvance1/dolphin-emu/Source/Core/Commo
n/Src/FileUtil.cpp:275 E[COMMON]: Copy: input failed /sdcard/dolphin-emu/Wii/set
ting-eur.txt --> //sdcard/dolphin-emu/Wii/title/00000001/00000002/data/setting.t
xt: No such file or directory
I/Dolphinemu( 3746): 33:34:116 /home/sonicadvance1/dolphin-emu/Source/Core/Commo
n/Src/MsgHandler.cpp:78 E[*]: Warning: SetupWiiMem: Cant find setting file
I/Dolphinemu( 3746): 33:34:158 /home/sonicadvance1/dolphin-emu/Source/Plugins/Pl
ugin_VideoOGL/Src/GLFunctions.cpp:52 E[Video]: Couldn't load function glMapBuffe
r

Theoretically, the new nexus should support OpenGL ES 3, but it looks like it doesn't, in reality.
It does support OpenGL ES 3, for some reason it isn't finding the function needed to run though.
(08-06-2013, 01:46 AM)Sonicadvance1 Wrote: [ -> ]It does support OpenGL ES 3, for some reason it isn't finding the function needed to run though.
Possibly an android 4.3 specific issue with your code?
http://www.hardkernel.com/renewal_2011/main.php

How much faster do you think the Odroid XU would be compared to the current devices? (It seems to be considerably faster than the Arm Chromebook)
The ODROID-XU is just the Exynos5410, the 5410 is /marginally/ quicker than the 5250 clock for clock, but it uses the PowerVR544MP3 so it is worthless for Dolphin Mobile.

That being said, the PowerVR drivers on the Linux image for the XU is a "Full" OpenGL 2.1 driver that runs on GLX, this is interesting to note because with some hacks, OpenGL 2.1 could be used again with Dolphin....But for supporting a singular device in a singular configuration isn't worth it.
My galaxy s4 is now rooted, and i want to make the emu even more stable, so how do i apply the codes?
I suppose first off it would be nice to know which s4 you have :p
(08-11-2013, 10:31 AM)ExtremeDude2 Wrote: [ -> ]I suppose first off it would be nice to know which s4 you have :p
Haha sorry Tongue

I got the I9505 european version.
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