Dolphin, the GameCube and Wii emulator - Forums

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(05-28-2013, 10:48 PM)EssoAir Wrote: [ -> ]This is very exciting stuff. Any word on when the full controller mapping will be implemented?
Yeah, and the GLeS backend? I got the AT&T S4 and all, and I'm dying to properly try it, even if I only get a few fps. I also have a custom kernel with OC steps up to 2.3GHz! :o
You'll need to make sure you have the correct s4, which do you have?
(06-07-2013, 08:24 AM)ExtremeDude2 Wrote: [ -> ]You'll need to make sure you have the correct s4, which do you have?
I'm pretty sure it's the correct one. It's the Snapdragon quad core one, the SGH-i337.
Yes, that is correct
(06-07-2013, 11:22 AM)ExtremeDude2 Wrote: [ -> ]Yes, that is correct
Yay. You cannot grasp the true form of my excitement.
Homebrew ".dol" files just get dumped in the Rom folder on their own?

The only thing that I have booting at the moment is Super Mario Sunshine. Haven't got any homebrew to boot yet. Can somebody recommend something to tinker with?
(05-28-2013, 10:48 PM)EssoAir Wrote: [ -> ]This is very exciting stuff. Any word on when the full controller mapping will be implemented?

use a USB Controller or a Bluetooth Controller (like PS3), google the internet for guides...
Iit will be interesting to see what this runs like on the upcoming snapdragon 800 chip.

https://www.dropbox.com/s/swawlbaifjwxgkp/qualcomm-snapdragon-800-product-brief.PDF

djalireza_mixer

Crash when select the rom on nexus7 even starfield in v0.7.plz do something about it.
Sorry for my bad english
Dude. The nexus 7 doesnt zupport Open GL ES 3.0. Sonicadvance1 has not and will not support devices that are inherently incompatible with the software. If you want to get a feel for how it actually runs, get a US varrient Galaxy s4 or buy two Nvidia Shields and send one of them to Sonicadvance1 so he can add it to the list of officially supported devices.
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