(05-28-2013, 10:48 PM)EssoAir Wrote: [ -> ]This is very exciting stuff. Any word on when the full controller mapping will be implemented?
Yeah, and the GLeS backend? I got the AT&T S4 and all, and I'm dying to properly try it, even if I only get a few fps. I also have a custom kernel with OC steps up to 2.3GHz! :o
You'll need to make sure you have the correct s4, which do you have?
(06-07-2013, 08:24 AM)ExtremeDude2 Wrote: [ -> ]You'll need to make sure you have the correct s4, which do you have?
I'm pretty sure it's the correct one. It's the Snapdragon quad core one, the SGH-i337.
(06-07-2013, 11:22 AM)ExtremeDude2 Wrote: [ -> ]Yes, that is correct
Yay. You cannot grasp the true form of my excitement.
Homebrew ".dol" files just get dumped in the Rom folder on their own?
The only thing that I have booting at the moment is Super Mario Sunshine. Haven't got any homebrew to boot yet. Can somebody recommend something to tinker with?
(05-28-2013, 10:48 PM)EssoAir Wrote: [ -> ]This is very exciting stuff. Any word on when the full controller mapping will be implemented?
use a USB Controller or a Bluetooth Controller (like PS3), google the internet for guides...
Crash when select the rom on nexus7 even starfield in v0.7.plz do something about it.
Sorry for my bad english
Dude. The nexus 7 doesnt zupport Open GL ES 3.0. Sonicadvance1 has not and will not support devices that are inherently incompatible with the software. If you want to get a feel for how it actually runs, get a US varrient Galaxy s4 or buy two Nvidia Shields and send one of them to Sonicadvance1 so he can add it to the list of officially supported devices.