Dolphin, the GameCube and Wii emulator - Forums

Full Version: The dolphin code
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What language(s) is it coded in? If multiple, what approximate proportions do they represent? Do languages focus on specific functions?

I'm really curious; Dolphin is an amazingly well developed emulator and I'm curious as to what it took to emulate all these aspects of the Gamecube and Wii. Estimates on the number of lines of code? Big Grin
It's almost entirely c++. No idea how many lines of code.
This site answers most of your questions:

http://www.ohloh.net/p/dolphin-emu
That includes the externals though, so isn't entirely accurate.
"wc -l **/*.cpp **/*.h" counts roughly 257758 lines of C++ code in the Source/ directory.