Dolphin, the GameCube and Wii emulator - Forums

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Well, your CPU is pretty weak. However, I think you can run Luigi's Mansion and Paper Mario games at playable speeds most of the time. Since your GPU was never officially supported, try with any build before r7589 (preferably, r6515) or any build before r4599 if you still get problems. However, remember that old builds aren't supported, and if you find new issues, you'll have to find solutions by yourself, since any revision older than the current stable release aren't supported in the forums...
Quote: I think you can run Luigi's Mansion and Paper Mario games at playable speeds most of the time
i doubt that . I have GMA X4500 (desktop version) with an OCed CPU , i use lowest graphic settings and i still lose upto 50% speed with it compared to a dedicated GPU
If he had Core 2 duo @ 2.1 + dedicated Nvidia/AMD GPU , he might have a chance to run those light-weight games at playable speed
Bad GPU + CPU too weak for most games + a laptop = bad idea to use Dolphin
I really just wanted to use Dolphin to be able to develop Homebrew games without having to stream the .dol/.elf to the Wii every time I wanted to run new code changes.
Does Wii/GC games run without any crash ? (*) Note that some games / applications / Wii OS versions just don't boot with Dolphin / or boot with old Dolphin version and don't boot (broken) with latest Dolphin version and vice versa ...Make sure you test many games as possible
Try reinstalling Directx June 2010 & Visual C++ 2010 x86
Quote:Ok, so the Clearing Cache Code related cache is probably related to the incompatibility of my video chip?
No ...
We thought you would use Dolphin for playing games only . That's why we tried to convince you to get a better PC
Incompatibility with Dolphin :
_See a bunch of polygon in game (Ati 4200 test with New Super Mario Bros)
_Colors are messed up , some weird boxs appear on random places (Read this somewhere on the forum)
_Black screen , you can't see anything
_Nvidia driver not responding / crash/auto shutdown (Nvidia GT 240)
_Dolphin does not run at all (Some old CPUs that don't support SSE2)

GMA 4500M is terrible for Dolphin but it should work ...I mean game will run with that GPU but you will have to bear with graphic issues and GPU bottleneck
If a game / an application does not run with Dolphin then (*) is the answer for you , aside from Hardware Incompatibility
(05-15-2013, 01:32 AM)admin89 Wrote: [ -> ]Does Wii/GC games run without any crash ? (*) Note that some games / applications / Wii OS versions just don't boot with Dolphin / or boot with old Dolphin version and don't boot (broken) with latest Dolphin version and vice versa ...Make sure you test many games as possible
Try reinstalling Directx June 2010 & Visual C++ 2010 x86
Quote:Ok, so the Clearing Cache Code related cache is probably related to the incompatibility of my video chip?
No ...
We thought you would use Dolphin for playing games only . That's why we tried to convince you to get a better PC
Incompatibility with Dolphin :
_See a bunch of polygon in game (Ati 4200 test with New Super Mario Bros)
_Colors are messed up , some weird boxs appear on random places (Read this somewhere on the forum)
_Black screen , you can't see anything
_Nvidia driver not responding / crash/auto shutdown (Nvidia GT 240)
_Dolphin does not run at all (Some old CPUs that don't support SSE2)

GMA 4500M is terrible for Dolphin but it should work ...I mean game will run with that GPU but you will have to bear with graphic issues and GPU bottleneck
If a game / an application does not run with Dolphin then (*) is the answer for you , aside from Hardware Incompatibility
I tried the very simple Hello World example mentioned at http://wiibrew.org/wiki/Devkitppc_setup_(Windows)#Run_the_Hello_World_Example_on_the_emulator. I compiled the .dol/.elf and get the Clear Code Cache crash when opening either one. The program is supposed to simply print Hello World on the screen. Wouldn't it seem that such a simple program would work? I will try a GC/Wii ISO and see what that does. I really appreciate all of the feedback.
Have you enabled External Framebuffer? A lot of Homebrew apps need this to be able to show text and other things on-screen...
(05-15-2013, 04:07 AM)Jhonn Wrote: [ -> ]Have you enabled External Framebuffer? A lot of Homebrew apps need this to be able to show text and other things on-screen...
Which menu is that in?

(05-14-2013, 02:42 PM)Jhonn Wrote: [ -> ]Well, your CPU is pretty weak. However, I think you can run Luigi's Mansion and Paper Mario games at playable speeds most of the time. Since your GPU was never officially supported, try with any build before r7589 (preferably, r6515) or any build before r4599 if you still get problems. However, remember that old builds aren't supported, and if you find new issues, you'll have to find solutions by yourself, since any revision older than the current stable release aren't supported in the forums...
I've been getting builds from http://dolphin-emu.org/download/. I don't see the revision numbers included. Where would I see that designation?
These revisions are pretty old (before Dolphin moving to GIT), but you can find most of them here.

External Frame Buffer is an option in the 3rd tab from Graphics config Window...
(05-15-2013, 06:58 AM)Jhonn Wrote: [ -> ]These revisions are pretty old (before Dolphin moving to GIT), but you can find most of them here.

External Frame Buffer is an option in the 3rd tab from Graphics config Window...
Ok. I'll start with enabling that option and seeing if the Hello World .dol/.elf will successfully load. I'll then move onto seeing if a GC/Wii ISO works. If no progress is made there, I'll give one of those older builds a shot and report back. Thanks again!
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