Dolphin, the GameCube and Wii emulator - Forums

Full Version: Native resolution : 1.5 or custom ???
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rather than bad mouthing . I think you have no idea that ridiculous internal resolution , 4xIR + 9xSSAA = 7680x6336 . Not even a desktop GTX 680 could do this , not even close
Just use 3xIR , no AA , 16xAF
I bet Dolphin is using the integrated GPU Intel HD 4000 instead of GTX 660M
How to fix :
http://forums.dolphin-emu.org/Thread-video-card-not-recognized
Just checked, Dolphin was effectively running on the HD4000...

I've already set Dolphin to be used with the GTX but I've downloaded a new version and forgot to setup the new location of dolphin.exe


Thanks everyone



But, I still get some sound issues, but only during "loading" states : for exemple during the "3, 2, 1, GO" the sound stutter

However the game is running 100% with 3X IR & 16XAF and my cpu is a little colder


I hate this "dual" GPU system, so much trouble for nothing much, and I can't disable it (my BIOS is fucking closed)

Thanks AnyOldName3 & CaptainRed & admin89 Smile



Edit : also tried 4X IR w/ 16X AF, still good, 50 FPS all the time but the sound stutter a little more

Oh, also, which audio engine do you recommand ? DSOUND, XAUDIO2 or OPENAL ?
Shoul I set DSP on his own thread ?
If you've got the cores for it, and it doesn't cause a problem in the specific game you're playing, then sure, put it on its own thread.
(04-26-2013, 11:48 PM)ExaGOD Wrote: [ -> ]50 FPS all the time but the sound stutter a little more

Pruebe con dsp lle recompiler + dsp lle on thread maybe help.
Right click on your nvidia badge next to the clock and click on "Nvidia Control Panel".

In the "Manage 3D settings" choose "Prefer maximum performance" instead of "Adaptive" in the "Power Management Mode" dropdown-option.

Apply and reboot your laptop. There you go, no lags.

Why is this so? You need a lot memory bandwidth for IR, which you will get when your memory clock is at max. In adaptive mode they are not because Dolphin puts only 20-30% load on your GPU and your GPU is thinking "well, if I'm running just with 20% load, why not decrease all my clocks to put load at around 90% which will save power". So it clocks down your memory and you get a crappy bandwidth because Dolphin doesn't stress the GPU.
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