Dolphin, the GameCube and Wii emulator - Forums

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I got this message when playing dolphin ,

dx11::texturecache::create texturefailed in src\terxturecache.cpp at line 91: create texture of the texturecache
after that message appear, dolphin will not responding, Sad Sad Sad
Sad

please help me,
what should i do Huh Huh Huh
Use the latest development build before reporting issues -> http://dolphin-emu.org/download/
(04-08-2013, 01:02 AM)Starscream Wrote: [ -> ]Use the latest development build before reporting issues -> http://dolphin-emu.org/download/
i use dolphin 3.5-1191
Don't use DX11 Big Grin .

Do you get this when you start Dolphin? When you launch a game? With every games? Give us more details
(04-08-2013, 02:46 AM)LordVador Wrote: [ -> ]Don't use DX11 Big Grin .

Do you get this when you start Dolphin? When you launch a game? With every games? Give us more details
not everygame,
like xenoblade,last story,zelda, arc rise fantasia n rune factory not have this problem,
but when i play harvest moon TOT(tree of tranquility) it crash like that,

not in the begining of the game,
but in the middle of the game,


when i explore or go to other place,
the game crash,
Sad
Then it's specific to one game. You should just not use DX11 for this game. It isn't necessary AFAIK
i don't think AMD was meant for dolphin, dolphin has been optimized for intel
Dolphin hasn't been optimized for Intel or AMD cpus. Current Intel cpus are just much better for the type of workload that dolphin is doing.
(04-08-2013, 05:34 AM)allthetech489 Wrote: [ -> ]i don't think AMD was meant for dolphin, dolphin has been optimized for intel

Even if that were true (which it's not) that doesn't have any bearing on the OP's issue. The problem is Dolphin's crashing, not the program's actual performance.