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Tegra 3 isn't capable of supporting Dolphin due to a couple things
- Lack of 24bit depth
- Lack of fragment shader depth (Only supported by Vivante GPUS and GLES3)
- Lack of sampler objects(Only supported in GLES3)
- Lack of Vertex Array Objects (except on the Ouya)
Probably a few other things I'm missing right now. But those are the main things
Donated :3
I am pretty excited for this project, even though I don't have a phone capable of running dolphin yet xD
Hopefully the next Nexus will be able to run dolphin
My country only uses Liberty Reserve

Donated some money, was not much but I hope it helps! =)
almots 50 %
mmhm if you get the dev, please pt on the temperatres of the GPU here throght the experiments... my phone already gets 45ยช C just explorin the web galaxy note 1, what happend with super smash mele? ;F
I was right!!, Sonic Congratulations. Hopefully the goal will be reached.

Thanks for all the support! One day and nearly half way there already! Hopefully we smash the goal!
(04-05-2013, 10:13 AM)NaturalViolence Wrote: [ -> ]I remember you. I haven't seen you on here in 4 years. What happened to you?
Don't worry, I'm still here. Just lurking

Google I/O is happening soon.
Why not wait until then to see if there is a new Nexus 10 announcement that has the driver support you'll need? It will certainly be more powerful than the Galaxy S4 and will most likely cost less as well.
I've been using dolphin for years and I recently started to lurk the forums. Take my donation and good luck with your new project

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