03-31-2013, 04:01 PM
03-31-2013, 04:04 PM
4xIR+ 4xSSAA ~ 7xIR(4480x3696) is kinda unnecessary and overkill
Most high-end monitors for consumer have 1080p display , you shouldn't notice any difference if you used internal resolution that is higher than either 4IR or 3xIR+4xSSAA(5xIR) . Human vision is very limited
7xIR would be useful if he owned a 4k display ...
Most high-end monitors for consumer have 1080p display , you shouldn't notice any difference if you used internal resolution that is higher than either 4IR or 3xIR+4xSSAA(5xIR) . Human vision is very limited
7xIR would be useful if he owned a 4k display ...
04-01-2013, 08:14 AM
So should I use the stable or development version?
04-05-2013, 11:50 AM
Okay, so is it just me or is D3D11 much faster than D3D9? Because that's the first thing I noticed, and I was going to suggest using D3D11 instead, but no one else said anything, so I'm assuming I'm wrong.
But could you humor me, Ayaruka, and try using D3D11 on whatever build you're currently using?
But could you humor me, Ayaruka, and try using D3D11 on whatever build you're currently using?
04-05-2013, 12:36 PM
d3d11 isn't necessarily faster than d3d9. However MSAA, used in 11, is faster than SSAA, used in 9. OP never reported back on performance but since he did post back about controllers I'm assuming he solved his problem by fixing the unnecessary config changes that admin89 suggested. His card is almost certainly good enough for 4x IR + 4x SSAA though SSAA is kind of broken and Fractional IR + 4x SSAA would give him better visual results.
04-05-2013, 09:38 PM
(04-05-2013, 12:36 PM)Xalphenos Wrote: [ -> ]d3d11 isn't necessarily faster than d3d9. However MSAA, used in 11, is faster than SSAA, used in 9. OP never reported back on performance but since he did post back about controllers I'm assuming he solved his problem by fixing the unnecessary config changes that admin89 suggested. His card is almost certainly good enough for 4x IR + 4x SSAA though SSAA is kind of broken and Fractional IR + 4x SSAA would give him better visual results.Yeah. My problems fixed.
Do you know where I can download Dolphin x86? I'm getting random black screens after the same cut scene everytime. Others who had the same problem said x86 fixed it for them.04-05-2013, 10:10 PM
(04-05-2013, 09:38 PM)Ayaruka Wrote: [ -> ]Do you know where I can download Dolphin x86?
In the same place where you got Dolphin x64
.(04-05-2013, 09:38 PM)Ayaruka Wrote: [ -> ]I'm getting random black screens after the same cut scene everytime. Others who had the same problem said x86 fixed it for them.
Where is it exactly? Have you tried all that is suggested in the official game thread? http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-the-wind-waker--25929
04-06-2013, 07:37 AM
(04-05-2013, 10:10 PM)LordVador Wrote: [ -> ](04-05-2013, 09:38 PM)Ayaruka Wrote: [ -> ]Do you know where I can download Dolphin x86?
In the same place where you got Dolphin x64
(04-05-2013, 10:10 PM)LordVador Wrote: [ -> ]http://www. shall not be named/download.html, is where I got x64 and I don't see an x86 download there.
04-06-2013, 08:06 AM
Wrong website. It's at the top of the page. Just scroll up and click download.
04-06-2013, 12:48 PM
(04-06-2013, 08:06 AM)Xalphenos Wrote: [ -> ]Wrong website. It's at the top of the page. Just scroll up and click download.Yeah I found it. Ran in to another issue, on my ps3 controller I set the C Stick to the right analog stick and whenever I enter free mode the camera spins around automatically. Is this a common problem? Know any fixes or is it only with ps3 controllers it does that?