slax65 Wrote:And I am serious .. I mean, I'm wondering why someone recommends me to disable antialiasing/ while I have a good graphic card .. It's the best feature of Dolphin (I think) ..
Because you're complaining about low performance. Which you can fix by turning off your absurd amounts of AA. Your graphics card is not fast enough for your crazy high settings in this scenario, end of story.
(03-29-2013, 03:48 AM)NaturalViolence Wrote: [ -> ]slax65 Wrote:And I am serious .. I mean, I'm wondering why someone recommends me to disable antialiasing/ while I have a good graphic card .. It's the best feature of Dolphin (I think) ..
Because you're complaining about low performance. Which you can fix by turning off your absurd amounts of AA. Your graphics card is not fast enough for your crazy high settings in this scenario, end of story.
It can handle all parts of the game with 9x antialiasing ..
Only these steam areas are a problem, that's why I asked for a possible way to remove the steam like the heat wave thing in lava areas ..
Btw instead of getting rough with me a simple "yes, if .." or "no" would have been fine ..
The reason why I use(d) "absurd amounts of aa" is because 4x aa was broken for many versions, but
luckily this is past now and fixed in the latest versions [color=#000000]
3.5-1099[/color] and
3.5-1100
Before, 4x aa was almost like no aa ..
Tested it on Mario Sunshine ..
(03-30-2013, 01:36 AM)slax65 Wrote: [ -> ]Only these steam areas are a problem, that's why I asked for a possible way to remove the steam like the heat wave thing in lava areas ..
From the
game's wiki page...
"Setting Action Replay code
003F6B2A 00000000 (
003FE32A 00000000 for
PAL version) switches off the fullscreen heat effect in the Dragon Roost areas. (Be sure in the general config page to enable cheats, otherwise this won't work)"
...not clear if it's effective everywhere the effect is used or only in Dragon Roost, where it's used most frequently.
(03-30-2013, 06:05 AM)Kolano Wrote: [ -> ] (03-30-2013, 01:36 AM)slax65 Wrote: [ -> ]Only these steam areas are a problem, that's why I asked for a possible way to remove the steam like the heat wave thing in lava areas ..
From the game's wiki page...
"Setting Action Replay code 003F6B2A 00000000 (003FE32A 00000000 for PAL version) switches off the fullscreen heat effect in the Dragon Roost areas. (Be sure in the general config page to enable cheats, otherwise this won't work)"
...not clear if it's effective everywhere the effect is used or only in Dragon Roost, where it's used most frequently.
This works, I tried it ..
The heat effect also comes up at the end of the game when you have to fight against the 4 bosses ..
Sadly there isn't any code to remove the steam ..
@slax65
Thank you for bringing this to my attention. I have been trying to get SSAA fixed for two years now. And you are correct. That commit completely fixed it. It is now as it was before r6549 broke it. Now I can stop complaining to neobrain about it and switch to gloating that tino fixed it with ease.
But I will miss the "fix mai SSAA!" jokes a little.
Ummm, yeah. I am definitely a person and I do not use Dolphin (or any other emulator for that matter) for graphics enhancing options. If I want games with nice looking graphics, I'll play a PC game. I play games on emulators to play games that I happened to love as a kid, and I want my games to look and sound as close as possible to the actual console/handheld I am emulating and I make sure as soon as I download a new emulator to check for any attempts to "spruce up" the graphics and turn all of them off.
(04-01-2013, 12:54 AM)Damned Wrote: [ -> ]Ummm, yeah. I am definitely a person and I do not use Dolphin (or any other emulator for that matter) for graphics enhancing options. If I want games with nice looking graphics, I'll play a PC game. I play games on emulators to play games that I happened to love as a kid, and I want my games to look and sound as close as possible to the actual console/handheld I am emulating and I make sure as soon as I download a new emulator to check for any attempts to "spruce up" the graphics and turn all of them off.
Well, you're not in the majority then, that's for sure. As far as I know, most people would be extremely happy to have their emulated console game running in 1080p. From what I've seen, most people don't go out of their way to make their game look worse if they can help it. Anyway, the game is still going to play and look exactly like it would normally, it's just not going to be blurry and horrible to look at.
Antialiasing is NOT neccesary in any circumstances. Turn it off and get over it.
Unless you just want to play with antialiasing on and feel good about your ridiculously overpriced hardware and look subjectively "good", just turn it off. The steam is absolutely more important than any degree of artificial blurring.
If you think antialiasing looks better than the steam effect, go ahead and do that. Nothing will stop you, other than your own GPU.
(waiting to become a dev and disable antialiasing forever!
)
I do recognize the necessity of using the correct resolution to aboid blurring, but anti-aliasing only makes it slower and more blurry.
\/ NaturalViolence: Antialiasing only makes the edges fuzzy, which is... um, sorta blurring it. And it kills your graphics hardware and is pretty much unneccesary for playing in high resolutions sitting a normal distance away from the monitor/TV. It could make the textures look better, but that's not the purpose.
Proper AA (depends on the type) shouldn't blur the image at all and if your GPU is fast enough to handle it shouldn't reduce performance either. SSAA for example specifically samples the scene at a higher frequency to avoid blurring. All it does is get rid of the horrible looking jagged edges around every object. And in the case of SSAA texture shimmering too. Which drives most people insane. I don't personally understand how someone can look at a side by side comparison of a scene with and without AA and say "this screenshot/video with all of these jagged edges that crawl all over the place whenever anything moves looks better". The edges of those objects weren't supposed to look like that. The geometry that the artists created simply couldn't be rendered properly since the hardware wasn't fast enough so they had to make compromises. That's the main reason why aliasing exists. Hardware often isn't powerful enough to render the scene at the extremely high resolutions necessary to get rid of it. Aliasing distorts the shape of objects to become something outside of what the artist intended. The shapes are just never going to be quite right thanks to aliasing whether you're using straight lines or curved lines for edges. There is absolutely no image quality advantage to not using SSAA if it's implemented properly (which it now is).
@ NaruealViolence
You're welcome

I also waited a long time for antialiasing getting fixed finally

Though I don't think that it's completely fixed, for me it still looks rougher
than it used to look like (before it got broken)
@ Damned
If you had a bobby car as a child and now a porsche, you would still say
"No, I wanna move the car by using my feet so I have my childhood feelings back"??
@ all
Why did this had to end up in a discussion whether AA is better or not ??
For me it's fine and a great option of Dolphin .. Call me crazy or not when I use x9 SSAA ..
I just wanted to know if this f**** steam can be removed with an action replay code ..
Sadly, it seems not ..
Therefor I got some more questions ..
Since the two versions, that fixed antialiasing at x4, in many games the textures are black if you
don't disable the alpha pass ..
Why is this the case now? And the commit says, that games should run faster, but I only
got even more slowdowns ..
And:
I'm not sure if this has been found out already .. I downloaded the High res pack of Mario Sunshine
and used r3.5-1099 and -1100 to play it and the goo/oil issue is completely gone (on EFB to RAM)