Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin has stopped working
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Xenoblade broken in what? 1060 like the OP is using or 1070? Xenoblade is working fine on my end in 1070 no problems at all. DSP LLE of course.
1070 . Try LLE but it doesn't boot ...Nevermind , i will stick to old version 3.5- 145 as always
@Xalphenos Do you have Pal version ?
Edit : Leave "Enable Block Merging" as neutral (default setting for that option = checked) , Xenoblade works fine
NTSC version. It did seem to take longer to load in 1070 though.

-Cheer-

The problem is not on my end. Other versions of dolphin work no problem. The error I get is completely random. It can happen after 3 hours of play or after 3 minutes. Its totally unpredictable. I didn't do anything
It's called "random crashes" which relate to FIFO stuffs . I doubt it could be fixed completely
I only encounter "random crashes" once for a while , it rarely happens on my end
You can try DolphinIL instead of Dolphin

-Cheer-

Well it never used to happen on my last build which was 367. What changed?
(03-27-2013, 03:31 AM)-Cheer- Wrote: [ -> ]Well it never used to happen on my last build which was 367. What changed?
In the last 700 commits? Quite a lot.

-Cheer-

Well during the last 700 commits, someone broke something, kinda like the grass level in Mario sunshine.... but the devs are already all over that one like a fat kid on a smarty. Now you know about this error too
(03-27-2013, 07:25 AM)-Cheer- Wrote: [ -> ]Well during the last 700 commits, someone broke something, kinda like the grass level in Mario sunshine.... but the devs are already all over that one like a fat kid on a smarty. Now you know about this error too
We actually don't know anything about it.

-Cheer-

K well at least now you know it happens. I don't know anything about it either but now you at least know its there so the devs can figure it out and fix it
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