I was just compiling a modified Fifo as well.
Looks like easier to revert than I thought.
Yeah , but I have to find the way to set watchdog to 60 every time I change the screen ( from the title screen to the menu, from the menu to the battle , etc ) because It crashes every time I press "A" in the opening video with watchdog in 15
This is the funny thing, WatchDog is always on, even if you set it to 60.
I guess I'll have to do some config switch on the Fifo now. *sigh*
Yeah I know , but at least In 60 is not skipping nothing ( 60/60=1 1-1=0 )
PS: Lua is officially supported on Dolphin!
Changing the WD value takes absolutely no effect, with the difference that 60 avoids crashes.
After commenting out the "Pokemon XD" lines in the Fifo, the emu behaves like WD is set to 1 (not fully sure about this).
I'll see if I can hack an On/Off switch for that on the Fifo. [color=#DCDCDC]Not today, it's late.[/color]
is WD now still working on lastest svn ?
hey but you said patch works on 345x and later...i tried patching rev 4928 but it gave me an error in tortoise svn how come? it sais couldn't retrieve version 3934 of the file configmanager.cpp :S
Old patch is old, this hastn't been working for 1000 revs.
okay so from some quick scanning over things does this mean people are working on a watchdog v4!
that'd be really cool to have this speed up patch working again!
(01-25-2010, 10:39 AM)TheBboyKnowledge Wrote: [ -> ]okay so from some quick scanning over things does this mean people are working on a watchdog v4!
I don't think so
(01-25-2010, 10:39 AM)TheBboyKnowledge Wrote: [ -> ]that'd be really cool to have this speed up patch working again!
Apply the patch + a patch that contains an old version of the FIFO