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Hello everybody,

like Dolphin-Wiki says the music-loop issue in MKDD is solved with HLE while r.3.5-367 ..
When I play the game the music still cuts out after some time ..
Or did I misunderstand there something from Wiki?
what do cutting and looping have to do with each other?
In Mario Kart Double Dash the music stops after some time (it does not loop)

Wiki says:
Music Bug

When using DSP HLE, the music in race is not always played. It only
plays the first time in the first race, but then doesn't loop as
expected. To fix this, use the DSP LLE recompiler, or 3.5-367 or newer.

This ".. or 3.5-367 or newer." sounds for me like:
Lately you can also use 3.5-367 or newer with HLE because it has been fixed ..
Music is looping correctly for me on the latest release.
With HLE or LLE?
If HLE, please tell me your settings
They fixed the HLE looping glitch?

This sounds too good to be true actually, what revision did they fix that in?
AFAIK 3.5-367 was only something with WiiMote speakers
(03-17-2013, 02:46 AM)Anti-Ultimate Wrote: [ -> ]They fixed the HLE looping glitch?

This sounds too good to be true actually, what revision did they fix that in?
AFAIK 3.5-367 was only something with WiiMote speakers
"Merge branch 'ipc-hle-hacks' Thanks skid_au for testing and helping think of the solution!"

I don't know what it means but there is something written with HLE ..
(03-17-2013, 05:02 AM)slax65 Wrote: [ -> ]
(03-17-2013, 02:46 AM)Anti-Ultimate Wrote: [ -> ]They fixed the HLE looping glitch?

This sounds too good to be true actually, what revision did they fix that in?
AFAIK 3.5-367 was only something with WiiMote speakers
"Merge branch 'ipc-hle-hacks' Thanks skid_au for testing and helping think of the solution!"

I don't know what it means but there is something written with HLE ..
Nah, they didn't change the Zelda uCode, so not related to this.
It's not working, i tried - only thing i noticed was that music lasts longer with OpenAL than with anything else
What a shame ..
But I think they should change it in the Wiki ..
Would have saved half on hour of mine for testing .. -.-*
Just use LLE (if you can)
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