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Full Version: Gah slow again..
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One of the recent commits after revision 3825 reintroduced the slowdown in the candlelit main hall of Resident Evil Remake.

It also made Resident Evil 4 extremely slow again, and the Deku Tree room issue in Windwaker might be back as well..

:Edit: Just checked, the Deku Tree room is still running at normal speed. One of the recent commits just made RE4 really slow and reintroduced the slowdown in the main candlelit hall of the mansion where it has been running fine for the last several revisions.

I thought I would report this to inform the developers and make it easier to track down the problem, rather than it be discovered once several additional commits have taken place making it difficult to track down what reintroduced these problems.

Also massive slowdown is reintroduced in other games which had been running much better for several revisions. It was around the time the Deku Tree room fix was committed that these games started running much faster, now the same slowdown that was partially addressed in the past is back with these games.

:Edit 2: According to some reports, it seems revision 3833 reintroduced these massive slowdowns.. :/