02-04-2013, 02:27 AM
02-25-2013, 10:44 PM
Works perfectly!!! / missing some lighting effects
.
![[Image: 10i6idl.png]](http://i49.tinypic.com/10i6idl.png)
.![[Image: 10i6idl.png]](http://i49.tinypic.com/10i6idl.png)
02-26-2013, 02:29 PM
(02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effectsCan you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki..
02-26-2013, 10:00 PM
(02-26-2013, 02:29 PM)Kolano Wrote: [ -> ](02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effectsCan you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki..
Direct3D9 / Enhancements
Internal resolution: 2x
Anisotropic Filter: 16x
Game properties checked:
Accurate VBeam emulation
Speed up Disc Transfer Rate
Direct3D11 and OpenGL has the same issue.
02-26-2013, 11:43 PM
Can someone provide an example of what it's supposed to look like?
02-27-2013, 12:46 AM
(02-26-2013, 11:43 PM)MaJoR Wrote: [ -> ]Can someone provide an example of what it's supposed to look like?
EDIT: Gameplay:
Should look like this:
http://www.youtube.com/watch?v=7RCBBquQ-KE
02-28-2013, 05:50 AM
(02-26-2013, 10:00 PM)arcangel3 Wrote: [ -> ]Thanks, Wiki updated.(02-26-2013, 02:29 PM)Kolano Wrote: [ -> ](02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effectsCan you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki..
Direct3D9 / Enhancements
Internal resolution: 2x
Anisotropic Filter: 16x
Game properties checked:
Accurate VBeam emulation
Speed up Disc Transfer Rate
Direct3D11 and OpenGL has the same issue.
02-28-2013, 10:08 AM
Thanks to you, we hope that developers can resolve this soon.
03-16-2013, 02:04 AM
Why no one mentions Disabling Fog? The game looks washed out in any scene otherwise. I've attached comparsion screenshots.
[attachment=8971]
[attachment=8970]
You may also want to set Texture Cache Accuracy to the left foremost to fix some ghostering in a scene or two. (SafeTextureCacheColorSamples = 0 instead of 512 in the game ini) Look at the rails:
[attachment=8972]
[attachment=8971]
[attachment=8970]
You may also want to set Texture Cache Accuracy to the left foremost to fix some ghostering in a scene or two. (SafeTextureCacheColorSamples = 0 instead of 512 in the game ini) Look at the rails:
[attachment=8972]
03-24-2013, 02:54 AM
(03-16-2013, 02:04 AM)midncircus Wrote: [ -> ]Why no one mentions Disabling Fog? The game looks washed out in any scene otherwise. I've attached comparsion screenshots.gracias a mejorado mucho la imagen de Resident Evil 0 quitando (Deshabilitar Niebla)
You may also want to set Texture Cache Accuracy to the left foremost to fix some ghostering in a scene or two. (SafeTextureCacheColorSamples = 0 instead of 512 in the game ini) Look at the rails:
----------------------------------------------------------------------------------------------
a much improved image of Resident Evil 0 (Disable Fog) thanks
