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Works perfectly!!! / missing some lighting effects Sad.

[Image: 10i6idl.png]
(02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effects Sad.

[Image: 10i6idl.png]
Can you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki.
(02-26-2013, 02:29 PM)Kolano Wrote: [ -> ]
(02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effects Sad.

[Image: 10i6idl.png]
Can you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki.

Direct3D9 / Enhancements

Internal resolution: 2x
Anisotropic Filter: 16x


Game properties checked:

Accurate VBeam emulation
Speed up Disc Transfer Rate


Direct3D11 and OpenGL has the same issue.
Can someone provide an example of what it's supposed to look like?
(02-26-2013, 11:43 PM)MaJoR Wrote: [ -> ]Can someone provide an example of what it's supposed to look like?

[Image: resident-evil-0-image518186.jpg]


[Image: screenshots_023_bmp.jpg]


[Image: 52686-resident-evil-zero-gamecube-screen...s-left.jpg]


[Image: resident_evil_zero_gc_palmasoft_01.jpg]

EDIT: Gameplay:

Should look like this:

http://www.youtube.com/watch?v=7RCBBquQ-KE
(02-26-2013, 10:00 PM)arcangel3 Wrote: [ -> ]
(02-26-2013, 02:29 PM)Kolano Wrote: [ -> ]
(02-25-2013, 10:44 PM)arcangel3 Wrote: [ -> ]Works perfectly!!! / missing some lighting effects Sad.

[Image: 10i6idl.png]
Can you please confirm which settings you are using, and if the issue effects all of the various video back-ends? I'd like a bit more clarity before I document such on the wiki.

Direct3D9 / Enhancements

Internal resolution: 2x
Anisotropic Filter: 16x


Game properties checked:

Accurate VBeam emulation
Speed up Disc Transfer Rate


Direct3D11 and OpenGL has the same issue.
Thanks, Wiki updated.
Thanks to you, we hope that developers can resolve this soon.
Why no one mentions Disabling Fog? The game looks washed out in any scene otherwise. I've attached comparsion screenshots.

[attachment=8971]
[attachment=8970]

You may also want to set Texture Cache Accuracy to the left foremost to fix some ghostering in a scene or two. (SafeTextureCacheColorSamples = 0 instead of 512 in the game ini) Look at the rails:

[attachment=8972]
(03-16-2013, 02:04 AM)midncircus Wrote: [ -> ]Why no one mentions Disabling Fog? The game looks washed out in any scene otherwise. I've attached comparsion screenshots.




You may also want to set Texture Cache Accuracy to the left foremost to fix some ghostering in a scene or two. (SafeTextureCacheColorSamples = 0 instead of 512 in the game ini) Look at the rails:
gracias a mejorado mucho la imagen de Resident Evil 0 quitando (Deshabilitar Niebla) Big Grin

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a much improved image of Resident Evil 0 (Disable Fog) thanks Big Grin
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