alfinchkid
02-02-2013, 02:29 PM
So I've been using Dolphin as a Gamecube emulator for some time now, but I've had issues with certain games lagging a lot. The first one I've noticed was the Sims Bustin' Out had MASSIVE slowdown issues all the time. Fire Emblem: Radient Dawn has serious audio lag issues with the LLE enabled (and serious audio glitches with the HLE). Just stared trying to play Sonic Adventure 2, and I'm having both audio and gameplay lag at seemingly random intervals, not having any obvious relation to what's onscreen or in the environment at any given time. Super Mario Sunshine is, however, completely fine in all situations.
My question is, with the specs below, is there any real way to optimize this for Gamecube performance? I have a Wii (that is rather hit-and-miss with whether or not it will read at any given time, and does so quite loudly) for my Wii games, I just want to reliably play my Gamecube games. Is there a way I can optimize it softwarewise? Or would it require a hardware swap out? I've already tried using the "Optimal Settings Guide" to try to figure it out, but it's not helping much, if at all.
I thought my build should be able to handle it, but it is appearing not. I know that some of my "great" hardware can't be utilized with Dolphin (multiple cores, decent video card), but I think it should still be able to handle it. But because Mario works good, I have to wonder, is that just not an intensive game? Or were my disc rips of my other games a low quality causing these hangups?
Specs:
Dolphin Version: 3.5 (latest stable build) x64
OS: WIndows 7 Professional x64
CPU: AMD FX-8120, 8-core, 2.1 Ghz
RAM: DDR3 Dual-channel 16GB at 669.7 MHz
Video Card: AMD Radeon HD 6850
If you need more info, please ask, and I will try to provide. Thank you in advance.
My question is, with the specs below, is there any real way to optimize this for Gamecube performance? I have a Wii (that is rather hit-and-miss with whether or not it will read at any given time, and does so quite loudly) for my Wii games, I just want to reliably play my Gamecube games. Is there a way I can optimize it softwarewise? Or would it require a hardware swap out? I've already tried using the "Optimal Settings Guide" to try to figure it out, but it's not helping much, if at all.
I thought my build should be able to handle it, but it is appearing not. I know that some of my "great" hardware can't be utilized with Dolphin (multiple cores, decent video card), but I think it should still be able to handle it. But because Mario works good, I have to wonder, is that just not an intensive game? Or were my disc rips of my other games a low quality causing these hangups?
Specs:
Dolphin Version: 3.5 (latest stable build) x64
OS: WIndows 7 Professional x64
CPU: AMD FX-8120, 8-core, 2.1 Ghz
RAM: DDR3 Dual-channel 16GB at 669.7 MHz
Video Card: AMD Radeon HD 6850
If you need more info, please ask, and I will try to provide. Thank you in advance.