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I am not sure if this is the "incentive" that is needed but if this can be satisfactorily fixed by the end of February, I will donate $200 to the Dolphin folks. I know it isnt much but I am sort of poor

Another update,
Even if I am not playing at full speed (I forced the framelimit to 20) I can still get the issue to happen, although it obviously takes longer. This may mean it isnt related to the issue of the emulated CPU running too fast.
Also to piggyback on it being Dolphin specific, I tested with different emulators and none of them have any sound issues. I tried:
JPCSP
PCSX2
ePSXe
JNES
ZSNES
Project64 1.6
Kega Fusion
Desmume
I played each for 2 hours and none of them had any static or desynchronization.
I tried the vBeam trick. Specifically, I disabled idle skipping, enabled accurate vBeam emulation, used LLE Recompiler. This got rid of the initial static for me. I dont have time to test it for an extended play time. Can someone test this when they have time to see if this helps resolved the out of synch audio for long play times?
Update. This does not resolve the issue unfortunately.
Man I'm getting horrible audio stutter in F-Zero GX now using HLE. LLE is simply too slow. C'mon guys please fix this

I am going to setup a clean install this weekend and see if I can narrow anything down.
(12-30-2012, 10:43 PM)DefenderX Wrote: [ -> ]Which game?
i have sound issues on
- Rune factory(tides of destiny & frontier)
- xenoblade
help me

I installed Win 7 SP1 x64 and only factory drivers (nothing else) and the issue persists. Tonight the goal is to reimage and install only the chipset and ATI drivers, forgoing any other drivers and see if that helps.
Also someone has opened up another issue that may be related....I wonder if it is Win 7 specific.
http://code.google.com/p/dolphin-emu/iss...il?id=5978
Is anyone getting this issue outside of Win 7?
Edit:
It cant be Windows specific as Shonumi experienced the issue and they reported their OS as OS: Slackware Linux 13.37 x86_64
WHOA...I went through every post and every person that said they were experiencing this issue was using a 64 bit operating system.....There was one exception but they gave no details on their issue so they are being excluded. I am going to try a 32-bit Win 7 VM and see if that helps
UPDATE:
No dice. Didnt make a difference.
Does anyone know what revision the Audio Throttle option was moved to the main tab from the Adio tab?
Also were there any changes made to it?
No changes have been made to Audio Throttling ever. It is considered a hack but remains as it seems to work for some people. Are you able to loan another audio device (maybe even usb audio) just to rule out the audio hardware?
Skid,
I have used both the ATI HDMI audio driver and I have bypassed it completely and used the RealTek Audio onboard driver and get the same issue with both. I specifically did separate OS installs with specific combos of drivers and enabled/disabled hardware to force different audio devices.
I have even used the read audio jacks on the MB with the onboard HD3000 Intel graphics chip to eliminate ATI entirely. Played like hell but 1x IR wasnt that bad
I also used headphones on the front jack on my case as another means to eliminate the source.
Does this satisfy that or would you like me to try something different? I would be open to specific suggestions
My main concern is to try to help getting this fixed.
Do you have a way to loan a usb audio dongle or a pci / pci-e sound card for a short while?
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