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Full Version: ZTP hack not fixing Hyrule Field slowdown.
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DSP HLE... I was talking about DSP LLE, perfect sound all the time.
But OK, I'm glad it worked out for you.
Quote:Well thanks for the "help" but i fixed it on my own by messing with the HLE settings. Getting a steady 29fps in Hyrule field now.

So the issue was that you were using LLE audio? Am I understanding you correctly? Because yeah that's definitely a cpu load issue.
Quote: i tried to emulate it on my girlfirends computer and it ran no better. She has an I7 2600k 3.6 ghz
"EFB copies to Ram" + LLE backend + Zelda TW Hyrule Field = i5 2500k /i7 2600k @ 4.4GHz or i5 3570k /i7 3770k @ 4.2GHz or higher
There is no chance for stock speed in the first place . "k" is meant for overclocking
"EFB copies to Ram" + LLE backend + Zelda TW Hyrule Field = i5 2500k /i7 2600k @ 4.4GHz or i5 3570k /i7 3770k @ 4.2GHz or higher
There is no chance for stock speed in the first place . "k" is meant for overclocking


Well thanks for the info guys. This is such a weird error. The game runs at the same speed no matter what my settings are or the speed/type of my cpu.
(12-10-2012, 05:46 AM)Duke Nukem Wrote: [ -> ]DSP HLE... I was talking about DSP LLE, perfect sound all the time.
But OK, I'm glad it worked out for you.

(12-10-2012, 09:45 AM)admin89 Wrote: [ -> ]
Quote:i tried to emulate it on my girlfirends computer and it ran no better. She has an I7 2600k 3.6 ghz
"EFB copies to Ram" + LLE backend + Zelda TW Hyrule Field = i5 2500k /i7 2600k @ 4.4GHz or i5 3570k /i7 3770k @ 4.2GHz or higher
There is no chance for stock speed in the first place . "k" is meant for overclocking
Something I figured out on my laptop but it may be different for you. All I know is that I get a massive speedup with these settings. But that could also be because I have an i5 2450M.
.:Graphics Settings:.
Backend: Direct 3D9
Fullscreen Resolution: 1366x768
Aspect Ratio: Stretch to Window
Internal Resolution: 2x Native (1280x1056)
Anti Aliasing: Off
Anisotropic Filtering: 16x
Scaled EBF Copies: Checked
Per Pixel Lighting: Checked
Force Texture Filtering: Checked
EBF Copies to RAM
Disable Per-Pixel Depth: Checked
OpenCL Texture Decoder: Checked
OpenMP Texture Decoder: Checked

Try that on Twilight Princess. I am also using the latest version of Dolphin.
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