Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Broken Sword: Shadow of the Templars
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Game run well but, real WiiMotes will have problems with it.
(04-13-2013, 08:51 AM)R34P3R Wrote: [ -> ]Game run well but, real WiiMotes will have problems with it.

What problems do you get?
My tested WiiMotes working fine in all games i tryed. but in this i only have lags :-( bad for a Point/Click Adventure ;-) ;-) can some one please try ?
(04-13-2013, 09:17 AM)R34P3R Wrote: [ -> ]can some one please try ?

I have no issue with controls in this game
i tested the Game with other BlueTooth Stack and Stick. Same Problem. I also tested it on my Main-PC... same Problem... the WiiMote only lag in is this title. i will try another Build then 145 later this day.
Hope i get it work.. my girl like to play it.
Some Friends have the same Problem. Real Wiimotes alre laggy on this Title. tested now on 5 PCs with Different Versions and BT-Sacks.
Point 'n Click games are made for PC not for consoles (especially the Wii). A Wiimote is not a mouse. The "lag" you're feeling is somehow normal
With emulated wiimotes, I can't reach the edges of the screen (left and right), making it impossible to advance the game (even at the main menu, options, I can't go back).

Build 5.0 6194, D3D all defaults
Here's a screenshot of what happens, the wii cursor is blocked, and can't reach the right edge to select the go back option. The same happens on the left side.

Any ideas ?
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