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Full Version: [Wii] MySims Kingdom
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Wiki Page - MySims Kingdom - [edit]

imraneyubov1

hi i cant paint house on dolphin emulator please help
You might wanna give us more details about your issue
Hi,

The text is broken in this game.
I'm using Win7 x64, dolphin 3.5 and have tried many other revisions too.
No matter what I set in dolphin, DX9, OpenGL, DX11 or other settings, still unable to display text correctly.

Please help me, thank you.

[Image: 01_zpsa903034f.jpg]

[Image: 02_zpse2e67477.jpg]

[Image: 03_zpsc5da0e6a.jpg]


Broken keyboard to type in name.

[Image: 04_zpsc8f7faca.jpg]
Same thing as for "MySims": Set EFB Copies to "RAM" (and accurate Texture Cache if necessary)
Hi,

Setting EFB Copies to "RAM" and safe Texture Cache solved the problem. Thank you very much! ^^

THESWEDISHPRO15

Hey i need help to center my mouse i'm using a mouse for my IR and the cursor and wii cursor are not synced at the same place.
If someone can share their ir setup for mysims kingdom i'd be happy anyway thanks in advance! Big Grin

jehowi

Same here. There's a point where you have to start painting. To do so, you must hold the 'a' button, or at least that's what the game says. But this doesn't work as you cannot 'hold' a button in Dolphin... So you're actually stuck at the beginning of this game forever.

Edit: Changing to Ram solved it, apparently.
So I'm trying to get this game to work on our other computer. Other than the occasional missing letter / text it ran good from the get go at 2-3x resolution. However, she's about an hour into the game and the audio started running really bad / choppy. It started locking up / freezing here and there as well.

The weird thing is the FPS is fine and the gameplay runs smooth - it's just the choppy / slow audio. VPS runs between 60-100% (I'm guess this is why it's running bad). I just don't understand why it ran good at the beginning and now it's running bad.

Everything is basically set to default, except that EFB to texture thing - I have that unchecked for those missing textures. I reduced the resolution to native and still get choppy audio. Tried DSP LLE didn't do anything.

Computer is a core i7 920 (no overclock) - GPU is the GTX 660ti. I ran xenoblade chroncles at 3-4x IR fairly good on this machine for awhile without any hiccups - I'm not sure why I can't run this game at even native resolution.

I thought it might be the CPU is just too slow - but the game was running perfectly fine at the beginning. Weird.
probably started running slower for one of two reasons.\

1. you went to a new area or whatever and you need to wait for the SC to generate
2. your computer is overheating
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