Just pushed 3.0-840: Fixes a regression from 3.0-828 causing issues in some GC games (no sound).
Please tell me if that fixed some of the GC issues. EA games should have better sound (but FIFA 06, probably other are still broken).
(11-23-2012, 05:41 AM)naoan Wrote: [ -> ]Rune Factory Tides of Destiny, there's no longer persistent static on background music, there are occasional split second static but that's it. Much better than old HLE. 
However, if I enable accurate vbeam emulation the sound play too fast (like 1.2~1.5x speed) even though the game play at normal speed.
Oh yeah, tested with 834 ax build.
Old HLE still has better behaviour with Rune Factory Tides of Destiny, because if you set frame limit to audio you can get rid of all the crackling, while with the new Ax-HLE there's popping-crackling no matter what fps limit you choose.
Quote:if I enable accurate vbeam emulation the sound play too fast
That's not a bug. The new AX HLE is synchronized to the CPU thread, if the CPU thread runs too fast there is nothing to do about it. Please do not enable hacky options without understanding the consequences.
(11-28-2012, 07:02 AM)delroth Wrote: [ -> ]Just pushed 3.0-840: Fixes a regression from 3.0-828 causing issues in some GC games (no sound).
Please tell me if that fixed some of the GC issues. EA games should have better sound (but FIFA 06, probably other are still broken).
Thanks @[color=#006600]
delroth[/color]
Tested on 3.0 840 new-ax-hle
Metroid Prime 2 BGM and sound effect of Map, Data Network, is working again,but when i pass for this door [
attachment=8534] , Power beam effect stop to work inside this door.
Metroid Other M still has some small crackling noise on sound (BGM).
HLE now work echo effect on Resident Evil Remake, 0 and 4 Wii,

Thank you @delroth you are doing an amazing work in HLE
Super Smah Bros Brawl echo is working too
HLE echo is working on both GC and Wii games.

Pushed 3.0-841: more GC AX fixes: now EA games music works in all the games I could test (including FIFA 06 and Madden 08 which were broken before).
If you notice any more broken music in EA games, please let me know. This might fix other games too, please report back any changes (improvements or new bugs)
Thanks to everyone who took time to test the changes so far - you can't even imagine how much that helps in tracking and fixing the issues. Especially thanks to kostamarino for his huge lists of regressions/fixes on the google code commit pages, and to Starscream for all the random tests he does on IRC

Tested on 3.0 841 new-ax-hle
007 FRWL works.
Metroid Prime 2 Power beam sound effect still stop to work, inside the 2nd door on New Game
Do you have a save game I could use to reproduce that metroid prime 2 bug easily? I've never played this game so I don't really know what you're talking about.
(11-28-2012, 11:16 AM)delroth Wrote: [ -> ]Do you have a save game I could use to reproduce that metroid prime 2 bug easily? I've never played this game so I don't really know what you're talking about.
You just need to start a "New game" then open and enter in the first door
Here the first door on new game
https://www.youtube.com/watch?feature=player_detailpage&v=eqmnM4N1-64#t=239s
Sorry there is no shout or cry of monster inside that door (Though I'm sure that it had) LOL
But inside that door power beam sound effect doesn't work.
Madden 08 sound works great now with "new-ax-hle -3.0-841".
Just pushed 3.0-843. The Metroid Prime 2 issue reported by hyperspeed should be fixed.