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I'm starting to think there's some kind of timing sensitive issue using new AX HLE that only happens in some games. The Pacman world 2 intro screen issue seems to be very timing-dependent (basically, the DSP processes audio before a certain DMA request completed, which causes it to read invalid samples every 20ms). If this kind of issues is more widespread, it might be what's causing the issues on Windows as well.
That might be hard to fix :/
Hey delroth why does MK : DD have the music so quiet you can barely hear it on AX HLE? When I use master HLE or LLE the music is fine. Do you know what would cause this?
I don't know. If I knew why, it would be fixed already.
@pauldacheez
So from your comment and looking t some other older comments somewhere on the forums by some devs, HLE master is essentialty a bunch of hacks correct? And these hacks are essentially just plug in and hope your timing is right correct? and adding on the info that delroth said above about how the music in some games is very timing sensitive, would that mean that for pacman world , the timing values for HLE master just happened to be tuned to the right values or am i missing something? i m not a developer, so i wouldn't be able to just understand it by looking at the coding. any input delroth? i know that hle master is not accurate at all, and i was just wondering if the hle master hacks just happened to be tuned to the correct values in the case of pacman world 3.
wario world gc :
BGM (music) , voices , now will NOT turn off randomly and continue playing properly .
used revision 3.0.852 new AX HLE
edit : after playing awhile the BGM (music) do cut off but it resume after entering the menu , and sometimes music loop endlessly and can fixed also by entering the menu .
is the AX HLE for wii like xenoblade?
Mario Kart : Double Dash music is quiet in both new and old AX HLE, not like quinneypoo said recently. Oh and, merry christmas to all, specially to the developers of Dolphin!!!
don't know if this is the right place to say this, but why does it say that new AX HLE, was merged into master when the branch is still visible in the source section of the dolphin website? Did the GC part get merged, or was it just the current version will get added each time delroth pushes a new version of new AX HLE? btw delroth, when you re-added the old ax hle and changed it to new ax hle, does that mean that you are ready to start working on Wii Ax games, or will you still be trying to fix the elusive GC New AX HLE bugs first? At any rate, nice job so far!
yay, no more ear-rape in the GC BIOS

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