Pages: 1 2 3 4 5 6 7 8 9 10
Any plans to work on the HLE for the Wii as well?
Tried this out with Wind Waker and that dreaded sound crackle in the intro is completely gone. I'd have to actually play it to see if there are any troubles, but so far its working awesomely. Can't wait to see you complete this and merge it into the main branch.
Quote:Tried this out with Wind Waker and that dreaded sound crackle in the intro is completely gone.
You know that they addressed that a long time ago right? And that just maybe the Zelda game probably uses the Zelda Ucode (not AX)? Just a thought.

Guys, while you're at it, try to fix the Rectangle Wave in the Zelda UCode
It's the reason the Magic Meter is distorted and that odd "Denied" sound in Mario Sunshine.
Keep up the great work, cheers
Here my first test with the new AX-build:
In Metroid Prime (GC) the sound/music is very messed up and from what I see (hear) the AX-HLE uses (at least in this game) a time-stretched method like LLE so if you go below optimal frame rate (60) you get cutting sound (with HLE on master this doesn't happen).
In Final Fantasy Chronicles (GC) the intro music is a bit "crackling" and randomly stops after a while.
P.S. I also noticed some random "memory could not be read" errors that need further investigation
Cool beans, this is nice to finally hear after a while. I don't mind using LLE though but it's too bad it has freezes, lock ups and sound loss with LLE on Thread enabled when trying to play Zelda Ucode games. Hmm.. I remember Jack.Frost attempting to fix HLE, specifically the issue with looping music in SMG, that was two years ago and he's disappeared since. So.. can we expect to see an HLE audio fixes branch on Googlecode soon?

I tested RE2 & 3, big improvement using the latest branch build. almost the same as LLE.
I'd rate this 10 stars if I could.
Glad to hear your positive experiences people, I like what I'm hearing here!
I just can't stop compliment the team and Dolphin enough

I take it Wii games' audio is broken in the mean time?
I also tested REmake and RE0, and I'd rather use HLE from now on.
Though I noticed that volume was higher on HLE, sometimes it becomes uncomfortable, like there's a bit of clipping.
Wii games don't have sound, but I'm sure they'll work again.
Pages: 1 2 3 4 5 6 7 8 9 10