The Game works about 10 Minutes without any Problems in 3.5 (145) then Dolphin Crashed.
With 3.5(1280) The game have Huge Sound issues and only runs with 25 - 30 FPS :-( with B145 you can play with 35 - 50 FPS
This game has always crashed randomly. Crashes may occur in cutscenes too. This should be fixed in recent builds (since FIFO-BP branch was merged)
But recent builds are to slow ;-)
Then I guess you won't be playing :p
Im not understand why the new Builds are so slow... where is the problem ?
More accuracy, more improvements, AX-HLE...
Can someone tell me if they also get a ton of invalid writes when they try to play the bonus of the old game "Fate of Atlantis"?
Is that on the D3D, OpenGL, or Vulkan backend?