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Full Version: [Wii] de Blob
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You have to select the "Emulated Wiimote" in the Controller Menu.
Afterwards You have to bind the keyboard and mouse keys to the wiimote.
What you need is A, B, Shake, Swing Up, Extension: Nunchuck stick, Z, IR
The IR must be mapped to the mouse. The rest can be mapped to the keyboard and mousebuttons like a tranditional wasd config.

Here you can get more information:
https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Emulated_Wiimote

Only one kindly request: If you have any freeze during gameplay, please report it here in this thread.

photosynthesize

(07-06-2015, 06:14 AM)PapermanZero Wrote: [ -> ]You have to select the "Emulated Wiimote" in the Controller Menu.
Afterwards You have to bind the keyboard and mouse keys to the wiimote.
What you need is A, B, Shake, Swing Up, Extension: Nunchuck stick, Z, IR
The IR must be mapped to the mouse. The rest can be mapped to the keyboard and mousebuttons like a tranditional wasd config.

Here you can get more information:
https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Emulated_Wiimote

Only one kindly request: If you have any freeze during gameplay, please report it here in this thread.

thank you... knowing which actual keys I need for this specific game is helpful.
I've looked at that webpage you linked to, but I don't understand what things like 'axis Y-' actually means so it's hard to understand what I'm assigning to each button.
It's actually very easy. Axis means the axis or direction of the mouse or joystick.
You only have to click on a button and than you have to click a button on the keyboard or mouse to map it accordingly.

e.g.
A -> Space
B -> Space (because most of the time you have to press A and B at the same time)
Swing Up -> Left Mouse Button
Shake X,Y,Z -> Left Shift
- (Minus) -> Q
+ (Plus) -> E
IR Up -> Mouse Y+
IR down -> Mouse Y-
IR Left -> Mouse X-
IR Right -> Mouse X+
Extension must be set to Nunchuck and afterwards you have to configure the Nunchuck
Stick Up -> W
Stick Down -> S
Stick Left -> A
Stick Right -> D
Z -> Right Mouse Button

photosynthesize

(07-06-2015, 05:47 PM)PapermanZero Wrote: [ -> ]It's actually very easy. Axis means the axis or direction of the mouse or joystick.
You only have to click on a button and than you have to click a button on the keyboard or mouse to map it accordingly.

e.g.
A -> Space
B -> Space (because most of the time you have to press A and B at the same time)
Swing Up -> Left Mouse Button
Shake X,Y,Z -> Left Shift
- (Minus) -> Q
+ (Plus) -> E
IR Up -> Mouse Y+
IR down -> Mouse Y-
IR Left -> Mouse X-
IR Right -> Mouse X+
Extension must be set to Nunchuck and afterwards you have to configure the Nunchuck
Stick Up -> W
Stick Down -> S
Stick Left -> A
Stick Right -> D
Z -> Right Mouse Button

that's so kind of you, thank you, I'll give that a go Smile

photosynthesize

I hate to be a pain, but I've been trying to do this and when I tap a key it just adds that character to the front of the device name, it doesn't apply it to the relevant button. What am I doing wrong?

Blue.M

(06-27-2015, 02:44 AM)PapermanZero Wrote: [ -> ]Has anybody issues with this game and the newest dolphin builds?
My version of this game is always freezing at this line:
32:48:913 FileMonitor.cpp:110 W[FileMon]:  21.069 kB Data/Sound/EN/M05_Lounge_Stream.fsb

After a redump the MD5 checksum is 4fda4890c4de6103902f236b2b12cea9
But freeze still occurs. Can anybody else check the MD5 checksum please.

It could be in general beneficial to add a MD5 section at the wiki detail page for the various games (maybe under the section "compatibility"). So the people can check if the game is a bad dump or not.


I had the same problem, which drove me insane.

For me, i switched in Config/General simply to "JTTL Recompiler (slower, experimental)".


I'm using Dolphin 4.0-7019 under Windows 7 (x64)

I hope i could've helped, since i only registered because of this Thread Wink


Blue.M
(07-19-2015, 09:44 PM)Blue.M Wrote: [ -> ]I had the same problem, which drove me insane.

For me, i switched in Config/General simply to "JTTL Recompiler (slower, experimental)".


I'm using Dolphin 4.0-7019 under Windows 7 (x64)

I hope i could've helped, since i only registered because of this Thread Wink


Blue.M

Thank you so much. At least one person who can confirm the issue and who provides a workaround as well :-D

Edit:
JITIL is working. Solves the problem Big Grin
Thx again.
I tried the game "de Blob".
The wiki about the game says that it is playable and that you need the following configuration to make disappear black squares on the top left part of the screen:

Config: Store EFB Copies to Texture Only Off Corrects black squares.

So I unchecked that option and the black squares continued.
I thought it was a regression, but I found the solution.
To fix it you must uncheck Store EFB Copies to Texture Only and uncheck Defer EFB copies to RAM
The defer option has to be checked? You're sure it's not the other way around?
Okay, you are right. I just checked.
You must uncheck Defer EFB. By default it appeared checked.
I have corrected my previous post.
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