Hi, with rev 4.0 5550 i just get black screen.
D3D,OpenGL HLE,LLE i just tried all settings possible except software renderer.
Same with rev 5024.
The game boots fine with rev 4484.
Find the exact build that broke it if you can through bisecting.
Hi
I'm on revision 4.0-7184 and the slow warning intro is still present.
It fades in slowly but I'm reading 128 fps on opengl and over 1100 on direct3d.
Because direct3d is much faster I would guess there's some code that demands a minimum amount of frames to process the fade-in (not an expert). Maybe there's a link between the effect and time per frame or something like that.
Game is very playable but haven't tried higher settings yet.
Is there a fix or how can I contribute to fixing it?
Trying to contribute to the dolphin community by testing my small wii game collection!
Just tested again with the same build 4.0-7184. When I select software rendering, the slow intro doesn't occur.
The safety screen comes up immediately right after I start the game.
My guess is that it's one of those games that doesn't vsync the intro; Xenoblade Chronicles is the same way. No idea how to emulate it though.
Thanks for the reply!
I would love to contribute to this project in some way (I'm not a programmer/developer though)
Is there any way I could help?
That doesn't go to dolphin that goes to sonicadvance.
shhhhh it's part of his marketing scheme
but really i assume money encourages him to develop