Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Soulcalibur II
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4
Bug report: I'm using a Mac Mini OS X 10.6.8, when Soul Calibur ll starts up, I get a black screen with text with info on my computer system, the game does not proceed any farther. I set the CPU Emulator to JITIL. Video Backend is OpenGL, no option for Direct3D 9 since I'm on a Mac. I also tested on another Mac Mini with OS X 10.8.1 same results. Tested using Dolphin 3.5.

I hope I posted this is the correct thread.
Did u try it on Windows?
(03-06-2013, 01:15 PM)edt_oni Wrote: [ -> ]Bug report: I'm using a Mac Mini OS X 10.6.8, when Soul Calibur ll starts up, I get a black screen with text with info on my computer system, the game does not proceed any farther.
You might need to enable External Frame Buffer - Real.
And If the game still doesn't work it might simply be a bad dump
Thank you for your assistance, it was a bad dump. The game is working though about 70% speed, but that is an issue with my computer. I'll have to play around with the settings to see if I can improve the speed.

Gapi0

I'm using Dolphin 4.0 and the game starts at 60 FPS and drips down from 45 FPS until it's down into the 20 FPS range. I'm using stock Dolphin settings, and I've tried messing around with everything. Anybody have any ideas?
what i5 processor have you got exactly?

Gapi0

(10-16-2013, 12:11 AM)LordVador Wrote: [ -> ]what i5 processor have you got exactly?
I honestly don't know, sorry. I'll just tell you that I can run seemingly more demanding games (Considering I've heard Soul Calibur is a pretty light game) in Dolphin (Or at least could last time I checked).

Nevermind, something's wrong with either Dolphin or my computer. I tried playing Mario Sunshine and it started lagging too. My specs should be able to run games good..
CPU could be auto downclocking itself
Pages: 1 2 3 4