Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Phantasy Star Online Episode I & II
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JackKieser

Does anyone have any ideas? I've updated drivers, I've checked the ISO, I've wiped and reinstalled Dolphin, I've tried the official builds, I've tried the dev builds... still nothing. I can't for the life of me get this game running on my PC.
You have two options; there's a bug in the last two NVIDIA release drivers that weren't present in the beta I was using.

Here's my suggestion: Rather than doing all that work, try checking "ignore format changes" and see if that helps. Whatever htat option is in the hacks menu, just make sure it's checked.
Other video more:

Phantasy Star Online (GC) (Analisis) - Dolphin v4.0-1146 [LLE] x64
http://www.youtube.com/watch?v=R4qtEYL8nlI

Salu2 - Darkness Knight
Just a question Darkness Knight?

Why use LLE in games that only need HLE?
I think HLE is no accurate with the position of the sound, reverb, tones, frecuency, etc.

Salu2 - Darkness Knight
With AX games, I believe it is. Though you are correct about the zelda ucode games. You shouldn't notice any difference in this game, and most others. If you do, issue reports with sound dumps would be very valuable! Thanks for the explanation, though.

Frozer

So I used the settings on the permormance guide on the new dolphin. After the loading screen, the game randomly doesn't do anything for 5 seconds and then works normally for about two seconds.

Then, the screen turns white, which can be fixed by using OpenGL. However, OpenGL doesn't work with an ATI graphics card.

After this didn't work, I tried it on 3.0 and I got stuck at the License screen after entering both options. Is there a possible fix for either version?
Turn on Free Camera in the Advanced part of the Graphics Plugin in D3D. Hit Shift W ONCE in game. that'll get rid of the white box.

kevlar_pso

Has anyone tried playing the game "online" as in with other players not on the same computer?
I believe it has been tested and works. I haven't done it myself, though.
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