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Full Version: [Wii] Pandora's Tower
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Any idea what can cause this:

[Image: dolphin-pandora8ssk9.gif]
[8Mb gif]

3.5-1551
DX11 plugin
Per-Pixel Lighting enabled.
What, causing it to run at a playable speed? You cheat and quicken up the gif, that's how. This is just one of those games with sloppy render programming, like a lot of late Wii games for no readily apparent reason. DKCR is a good example of this.

hamskin

Anyone know how to fix the game crashing when crafting?, just started the game and it runs great but every time i try to craft(I'm trying to craft a potion). It locks up and crashes my display driver. Only game this has happened. Using build 4.0-5400
Did you try updating your drivers?

hamskin

(02-07-2015, 01:30 AM)ExtremeDude2 Wrote: [ -> ]Did you try updating your drivers?

checked to make sure, but i'm already on the latest drivers.
Maybe you have a bad dump, try redumping

hamskin

(02-07-2015, 04:42 AM)ExtremeDude2 Wrote: [ -> ]Maybe you have a bad dump, try redumping

Still same problem. Gonna see if it happens with other revisions/fiddle around with it some more when i get the time. Tried going to native and shutting off all enhancements i had on but nothing worked even with a new dump.
(02-07-2015, 12:51 AM)hamskin Wrote: [ -> ]Anyone know how to fix the game crashing when crafting?, just started the game and it runs great but every time i try to craft(I'm trying to craft a potion). It locks up and crashes my display driver. Only game this has happened. Using build 4.0-5400

I can't reproduce a crash when crafting items. At least crafting amulets and nymph water is fine. Tested with various settings and OpenGL and DirectX11, not even per-pixel-lightning causes a crash for me. I have the PAL version btw.
The strange lightning bug that Kein reported in the 2nd post, is also happening on Wii, so it's not a Dolphin bug.
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