(07-13-2014, 03:01 PM)HunterDan Wrote: [ -> ]It seems I've run into a new problem.
(See images attached)
In colony 9, things look great. But the moment I go into Tephra Cave, or the Bionis Leg, everything looks resed down.
No settings have changed from the images I posted earlier. FPS remains constant.
Any ideas?
Disable efb to Ram and set it to texture.
(07-13-2014, 06:58 PM)Link_to_the_past Wrote: [ -> ] (07-13-2014, 03:01 PM)HunterDan Wrote: [ -> ]It seems I've run into a new problem.
(See images attached)
In colony 9, things look great. But the moment I go into Tephra Cave, or the Bionis Leg, everything looks resed down.
No settings have changed from the images I posted earlier. FPS remains constant.
Any ideas?
Disable efb to Ram and set it to texture.
Here is my current setting. Already set to texture. If I check Disable, everything other than the UI goes black.
Edit - I am still looking for a solution.
I've looked through this thread a bit and searched for relevant terms, but I do apologise if my problem is covered somewhere that I haven't noticed. I'm not particularly experienced with emulation, and I've only just started using Dolphin, so I may have made a simple mistake somewhere along the way.
I have two problems with the game at the moment. The more serious one is an audio issue which cropped up after loading into the game after the intro (the part in which you're in a giant battle) - that section was fine in terms of audio, but now that I've loaded into an apparently rural environment and am being attacked by a little hermit-crab-like enemy, the sound is crackling and distorted and barely intelligible. I'm using the HLE audio, for reference.
The other problem is that the game sometimes stutters quite significantly, even freezingly entirely for a second or two at times (though the audio continues). I've been monitoring my GPU and CPU usage and neither of them is hitting capacity, though I suppose the dual core nature of Dolphin (am I right about that?) MIGHT mean that two of them are being overly taxed. The task manager performance graphs don't entirely bare this out, though. The GPU, however, is rarely getting beyond 30% usage, so I'm pretty sure if there is a performance bottleneck it must be on the CPU side somehow.
Could anyone point me in the right direction for fixes I might try?
For whatever reason, 4.0 plays this game better for me than the latest revisions. I also encountered freezing where the audio played just fine (it will only stutter if there's a bottleneck of some sort) and I checked and Dolphin reported that it was emulating the game at 100% (exit to Windowed Mode to see this yourself), but the FPS tanked a lot.
I know this game was said to have FPS issues on a real Wii, but I doubt they were as severe as 15 FPS on a regular basis. I thought it was just Dolphin having to fill up it's shader cache (initial play sessions will slowdown as the emulator generate shaders, subsequent play sessions should run without issue) but 4 hours in, that doesn't seem to be the case. So for whatever reason the changes in the latest aren't the best for me, so I went back to 4.0.
This doesn't seem to be anything to do with my graphical settings, same slowdowns happen with my Internal Resolution set to 1x and AA off.
(07-14-2014, 03:23 AM)HunterDan Wrote: [ -> ] (07-13-2014, 06:58 PM)Link_to_the_past Wrote: [ -> ] (07-13-2014, 03:01 PM)HunterDan Wrote: [ -> ]It seems I've run into a new problem.
(See images attached)
In colony 9, things look great. But the moment I go into Tephra Cave, or the Bionis Leg, everything looks resed down.
No settings have changed from the images I posted earlier. FPS remains constant.
Any ideas?
Disable efb to Ram and set it to texture.
Here is my current setting. Already set to texture. If I check Disable, everything other than the UI goes black.
Edit - I am still looking for a solution.
Just to let you guys know, I figured out my issue.
Under: (Graphics > Enhancements ) I had Scaled EFB Copy unchecked.
Checking it fixed my issue.
For the sound often cracking, I have checked the box "use a dedicated thread" (or something similar, I am not in front of Dolphin right now) and it is much better now (but still not perfect).
For me the sound only crackles when FPS go below fullspeed. I'm playing this game with build Ishiiruka.406a44b.x64 (from 2014-05-02) of Tino's old builds (can find them here:
https://forums.dolphin-emu.org/Thread-unofficial-testing-needed-dx9-final ) which is super-fast and has no issues with this game (except for a few bloom offset issues which I think all Dolphin builds (including master) have). So you might wanna try that one. Just don't expect support when using that build (except for in that thread) because this is an UNOFFICIAL build.
@HunterDan: You should also 'skip EFB access from CPU'; it's not needed for this game and can bring down performance by quite a bit.
(07-15-2014, 07:12 AM)StripTheSoul Wrote: [ -> ]For me the sound only crackles when FPS go below fullspeed. I'm playing this game with build Ishiiruka.406a44b.x64 (from 2014-05-02) of Tino's old builds (can find them here: https://forums.dolphin-emu.org/Thread-unofficial-testing-needed-dx9-final ) which is super-fast and has no issues with this game (except for a few bloom offset issues which I think all Dolphin builds (including master) have). So you might wanna try that one. Just don't expect support when using that build (except for in that thread) because this is an UNOFFICIAL build.
@HunterDan: You should also 'skip EFB access from CPU'; it's not needed for this game and can bring down performance by quite a bit.
Good to know on both counts, thank you! I've yet to dabble with that particular build. I'll give it a shot.

Honestly, the DX9 builds are buggy as fuck and have proven to be *slower* compared to the other two backends on current builds of Dolphin. Stay on official builds, please, for the sake of your sanity and others'.
Not a single bug given.
At least I didn't have any with this game.
But yeah, in the end it's your choice; I just hope you'll find whatever setup lets you enjoy the game
